RUST METRICSFlight deck · live data
Data live Servers11,621 Players32,314 Populated2,788 Fresh wipes 3 h69 Scan5 min
‹ All servers67.222.128.82:7077
Online Full Queue Fresh wipe Wipe due No query

SurvivalLand

Online 67.222.128.82:7077 checked 10m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 03:00 UTC
0 3 6 9 12 PAX 0 /12

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 195 SERVER FPS

Server fps

48 h low 136 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 47,724 ×1000

Entities

48 h range 46,625–49,662 · memory 2,279 MB
1239 ET SINCE RESTART 21:37

Uptime

21 h 37 min since its last restart, at the last reading
7-day average1peak 4
Rank#4,025top 18%
Last wipe3d agono schedule published
Next wipe–no rhythm it keeps
Memory2,279MB48 h peak 3 players
REC 1

Players

AveragePeak
0123406:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040006:0015:0000:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.1 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak4players, last three wipes
crowd held20%else halves by day 4

The first 48 hours of its last wipes

Sun 25 OctSun 18 OctTue 13 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 9 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 16:53 UTC3d ago 4 – running 0
Sun 18 Oct, 20:59 UTC10d ago 4 halved by day 5 6.8 days 0
Tue 13 Oct, 23:44 UTC15d ago 4 halved by day 3 4.9 days 0
Thu 1 Oct, 21:49 UTC FW27d ago 3 halved by day 5 12.1 days 0
Sun 27 Sep, 23:22 UTC31d ago 4 held half 3.9 days 0
Tue 22 Sep, 15:24 UTC36d ago 4 halved by day 2 5.3 days 0
Tue 15 Sep, 23:18 UTC43d ago 8 halved by day 2 6.7 days 0
Tue 15 Sep, 16:08 UTC43d ago 8 – 0.3 days 0
Tue 15 Sep, 04:00 UTC44d ago 8 – 0.5 days 1
Sun 13 Sep, 23:03 UTC45d ago 5 – 1.2 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on SurvivalLand?

At their busiest, its recent wipes drew 4 players on average. After the latest wipe, numbers topped out at 9 hours. Until the next wipe, the crowd stayed above half that peak in 20% of its recent wipes. When it didn't hold, by day 4 it fell below half.

What wipe timing does SurvivalLand follow?

No next wipe can be predicted for SurvivalLand, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 3 days 11 hours ago the current world was made.

Lists and filters

Which tags does SurvivalLand carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp12 (Max players): Slots: 12; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from SurvivalLand. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show SurvivalLand?

On Rust Metrics, SurvivalLand sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Occupancy

What position does SurvivalLand hold among Rust servers?

Ranking for SurvivalLand: #4,025 on seven-day player hours, top 18% of all ranked servers.

What is the population on SurvivalLand?

Current headcount on SurvivalLand: 0 players, 12 slots available. Check: players over seven days. Average 1, peak 4. Average at the busiest hour was 3 players, at 02:00 UTC over the last 48 hours.

Server details

Which location does SurvivalLand run from?

Reading: location. SurvivalLand gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 67.222.128.82:7077.

What Rust version is SurvivalLand on?

Reading: SurvivalLand, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.

Is performance on SurvivalLand within range?

Over the last 48 hours the average was 187 server fps; the floor was 136. Reading: 49,662 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 3,491 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on SurvivalLand, and is it online?

Reading: online. SurvivalLand answers right now. Reading: uptime. About 21 hours ago it restarted, on its own count. Reading: 84% uptime over the last 7 full days. It was up 141 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

What settings and rules apply on SurvivalLand?

Check: gather rate. The name SurvivalLand does not state one. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

What map is SurvivalLand on?

Check: map. Procedural, size 3,000, seed 487367700, generated by the game on SurvivalLand. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

What do you do to join SurvivalLand?

To join: start Rust, press F1 and type client.connect 67.222.128.82:7077. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp12,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp12
Max players Slots: 12.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.