SurvivalLand
Online 67.222.128.82:7077 checked 10m ago
Server instruments
last reading Thu 03:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 136 · below 20 is lag, below 10 is badEntities
48 h range 46,625–49,662 · memory 2,279 MBUptime
21 h 37 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 9 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 16:53 UTC3d ago | 4 | – | running | 0 |
| Sun 18 Oct, 20:59 UTC10d ago | 4 | halved by day 5 | 6.8 days | 0 |
| Tue 13 Oct, 23:44 UTC15d ago | 4 | halved by day 3 | 4.9 days | 0 |
| Thu 1 Oct, 21:49 UTC FW27d ago | 3 | halved by day 5 | 12.1 days | 0 |
| Sun 27 Sep, 23:22 UTC31d ago | 4 | held half | 3.9 days | 0 |
| Tue 22 Sep, 15:24 UTC36d ago | 4 | halved by day 2 | 5.3 days | 0 |
| Tue 15 Sep, 23:18 UTC43d ago | 8 | halved by day 2 | 6.7 days | 0 |
| Tue 15 Sep, 16:08 UTC43d ago | 8 | – | 0.3 days | 0 |
| Tue 15 Sep, 04:00 UTC44d ago | 8 | – | 0.5 days | 1 |
| Sun 13 Sep, 23:03 UTC45d ago | 5 | – | 1.2 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 38/500
- 126/100
- 62/225
- 14/700
- 2/200
- 3/1000
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on SurvivalLand?
At their busiest, its recent wipes drew 4 players on average. After the latest wipe, numbers topped out at 9 hours. Until the next wipe, the crowd stayed above half that peak in 20% of its recent wipes. When it didn't hold, by day 4 it fell below half.
What wipe timing does SurvivalLand follow?
No next wipe can be predicted for SurvivalLand, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 3 days 11 hours ago the current world was made.
Lists and filters
Which tags does SurvivalLand carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp12 (Max players): Slots: 12; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from SurvivalLand. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show SurvivalLand?
On Rust Metrics, SurvivalLand sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Occupancy
What position does SurvivalLand hold among Rust servers?
Ranking for SurvivalLand: #4,025 on seven-day player hours, top 18% of all ranked servers.
What is the population on SurvivalLand?
Current headcount on SurvivalLand: 0 players, 12 slots available. Check: players over seven days. Average 1, peak 4. Average at the busiest hour was 3 players, at 02:00 UTC over the last 48 hours.
Server details
Which location does SurvivalLand run from?
Reading: location. SurvivalLand gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 67.222.128.82:7077.
What Rust version is SurvivalLand on?
Reading: SurvivalLand, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.
Is performance on SurvivalLand within range?
Over the last 48 hours the average was 187 server fps; the floor was 136. Reading: 49,662 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 3,491 MB. What players call lag comes from low fps and an entity count on the rise.
What is the uptime on SurvivalLand, and is it online?
Reading: online. SurvivalLand answers right now. Reading: uptime. About 21 hours ago it restarted, on its own count. Reading: 84% uptime over the last 7 full days. It was up 141 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
What settings and rules apply on SurvivalLand?
Check: gather rate. The name SurvivalLand does not state one. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
What map is SurvivalLand on?
Check: map. Procedural, size 3,000, seed 487367700, generated by the game on SurvivalLand. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
What do you do to join SurvivalLand?
To join: start Rust, press F1 and type client.connect 67.222.128.82:7077. Or press Launch Rust here and Steam opens the game and connects you.
