RustedRootUSA-B1
Online 67.189.173.254:28021 checked 12m ago
Server instruments
last reading Thu 11:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 28 · below 20 is lag, below 10 is badEntities
48 h range 130,085–132,661 · memory 8,725 MBUptime
6 days 16 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 16:26 UTC17d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 172/500
- 135/100
- 75/700
- 19/200
- 27/1000
- 251/700
Quick answers
from the figures on this pageWipe timing
What happens on RustedRootUSA-B1 when wipe day comes?
At their busiest, its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.
How often does RustedRootUSA-B1 wipe, and when?
Its rhythm cannot be told from the wipes of RustedRootUSA-B1 on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 17 days 20 hours ago.
Tag meanings
Which tags does RustedRootUSA-B1 carry, and what do they mean?
Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon from RustedRootUSA-B1. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does RustedRootUSA-B1 appear in Rust Metrics lists and filters?
These Rust Metrics lists carry RustedRootUSA-B1: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
What position does RustedRootUSA-B1 hold among Rust servers?
Ranking for RustedRootUSA-B1: #15,326 on seven-day player hours, top 69% of all ranked servers.
What is the population on RustedRootUSA-B1?
0 of 40 slots are filled on RustedRootUSA-B1 right now. A seven-day average of 0 players is the reading.
Operator and location
Which location does RustedRootUSA-B1 run from?
Reading: location. RustedRootUSA-B1 gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 67.189.173.254:28021.
What Rust version is RustedRootUSA-B1 on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by RustedRootUSA-B1. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on RustedRootUSA-B1 within range?
Reading: 143 server fps on average across the last 48 hours. It never dropped below 28. Reading: 132,661 entities at the highest. That covers buildings, deployables and everything else. Reading: 8,828 MB of memory at the highest. Expect lag when fps falls and entities climb.
What is the uptime on RustedRootUSA-B1, and is it online?
Check: connection. RustedRootUSA-B1 is online at this moment. Reading: uptime. About 6 days 16 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 24 September 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on RustedRootUSA-B1?
Check: gather rate. The name RustedRootUSA-B1 does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. It describes itself as vanilla. The meaning given: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Anti-cheat reading: VAC on, Valve's system.
Which map is live on RustedRootUSA-B1?
Size 6,000 and seed 1337: the game generates the procedural map on RustedRootUSA-B1 from them. View it on RustMaps from this page: matching size and seed give an identical map. Map name, as listed: Custom Map.
Join
What do you do to join RustedRootUSA-B1?
Press F1 in Rust and enter client.connect 67.189.173.254:28021. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://www.tdefelice.com/ is where its website sits.