RUST METRICSFlight deck · live data
Data live Servers11,800 Players69,961 Populated3,675 Fresh wipes 3 h123 Scan5 min
‹ All servers67.161.116.223:28015
Offline Full Queue Fresh wipe Wipe due No query

Corrosion Hour Development Test Server

Offline 67.161.116.223:28015 checked 24d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,010top 71%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct6 Oct8 Oct10 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does Corrosion Hour Development Test Server wipe, and when?

The rhythm of Corrosion Hour Development Test Server's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 27 days 2 hours ago.

Lists and filters

Which tags does Corrosion Hour Development Test Server carry, and what do they mean?

These are the tags Corrosion Hour Development Test Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166493 (Build): Build 166493; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Corrosion Hour Development Test Server appear in Rust Metrics lists and filters?

On Rust Metrics, Corrosion Hour Development Test Server sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does Corrosion Hour Development Test Server sit in the rankings?

Player hours over seven days put Corrosion Hour Development Test Server at #16,010, in the top 71% of all ranked servers.

How full does Corrosion Hour Development Test Server get?

Reading for Corrosion Hour Development Test Server: offline at this moment; last seen 24 days 22 hours ago.

Operator and location

Where does Corrosion Hour Development Test Server sit?

No region tag on Corrosion Hour Development Test Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 67.161.116.223:28015.

What Rust version is Corrosion Hour Development Test Server on?

Version check: Rust network protocol 2634 and build 166493 on Windows, run by Corrosion Hour Development Test Server. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on Corrosion Hour Development Test Server, and is it online?

Check: connection. Corrosion Hour Development Test Server is offline at this moment. Last contact was 24 days 22 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 1 October 2026.

Map and rules

What rules does Corrosion Hour Development Test Server enforce, and what are its settings?

No gather rate appears in the name: Corrosion Hour Development Test Server. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Corrosion Hour Development Test Server?

The game generates a procedural map for Corrosion Hour Development Test Server.

How to join

How do you connect to Corrosion Hour Development Test Server?

Press F1 in Rust and enter client.connect 67.161.116.223:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166493,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players Slots: 100.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166493
Build Build 166493.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.