Test server
Offline 67.159.18.39:28015 checked 10d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 0/500
- 122/100
- 47/225
- 42/700
- 7/200
- 5/1000
Quick answers
from the figures on this pageWipe timing
When does Test server wipe?
The rhythm of Test server's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 207 days 8 hours ago.
Tag meanings
How should you read the tags on Test server?
Tags published by Test server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp120 (Max players): 120 slots in total; v2345 (Protocol): Your game must run protocol 2345 to get in; ptrak (Networking): RakNet carries the traffic, as standard for Rust; oxide (Oxide): Check: framework. Oxide (uMod) handles plugins; modded (Modded): Check: category. Modded, because plugins or settings alter the game; hcee54154 (Custom tag): Owner or plugin definition: this tag is not a standard Rust one; stok (Custom tag): Owner or plugin definition: this tag is not a standard Rust one. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Test server?
Rust Metrics lists featuring Test server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded.
Player count
Where does Test server sit in the rankings?
Ranking for Test server: #15,248 on seven-day player hours, top 69% of all ranked servers.
What player count does Test server carry?
Reading for Test server: offline at this moment; last seen 10 days 2 hours ago.
Server
What location is Test server hosted in?
No region comes from Test server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 67.159.18.39:28015.
What Rust version is Test server on?
Version check: Rust network protocol 2345 on Windows, run by Test server. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Test server, and is it online?
Check: connection. Test server is offline at this moment. Last contact was 10 days 2 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 14 October 2026, recorded by Rust Metrics.
Rules and settings
What rules does Test server enforce, and what are its settings?
Check: gather rate. The name Test server does not state one. Check: group limit. None published. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. VAC is off. That is Valve's anti-cheat.
What map is Test server on?
Check: map. Procedural, generated by the game, on Test server.
How to join
How can you get onto Test server?
Check: join. Open Rust, press F1, then enter client.connect 67.159.18.39:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.