RUST METRICSFlight deck · live data
Data live Servers11,899 Players103,131 Populated3,962 Fresh wipes 3 h371 Scan5 min
‹ All servers66.9.164.220:28415
Offline Full Queue Fresh wipe Wipe due No query

xJermelz's v0.8.7 Train Test

Offline 66.9.164.220:28415 checked 3d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.2 2.5 3.8 5 PAX 0 /5

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,310top 69%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does xJermelz's v0.8.7 Train Test wipe, and when?

To tell the rhythm of xJermelz's v0.8.7 Train Test, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 27 days 16 hours ago the current world was made.

Lists and filters

Which tags does xJermelz's v0.8.7 Train Test carry, and what do they mean?

Check: tags. The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server from xJermelz's v0.8.7 Train Test. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show xJermelz's v0.8.7 Train Test?

These Rust Metrics lists carry xJermelz's v0.8.7 Train Test: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does xJermelz's v0.8.7 Train Test sit in the rankings?

Ranking for xJermelz's v0.8.7 Train Test: #15,310 on seven-day player hours, top 69% of all ranked servers.

What player count does xJermelz's v0.8.7 Train Test carry?

Status for xJermelz's v0.8.7 Train Test: offline. Last seen 3 days 16 hours ago. A seven-day average of 0 players is the reading.

Server details

Which location does xJermelz's v0.8.7 Train Test run from?

No region comes from xJermelz's v0.8.7 Train Test. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 66.9.164.220:28415.

What Rust version is xJermelz's v0.8.7 Train Test on?

Rust network protocol 2635 and build 168909 on Windows is the build xJermelz's v0.8.7 Train Test runs. Matching protocol is required to join. Let Steam update your game.

Is xJermelz's v0.8.7 Train Test up, and how often does it stay up?

Check: connection. xJermelz's v0.8.7 Train Test is offline at this moment. Last contact was 3 days 16 hours ago. Uptime for the last 2 full days: 0 of 48 hours, or 0%. Reading: first seen 26 October 2026, recorded by Rust Metrics.

Map and rules

How is xJermelz's v0.8.7 Train Test configured, and what rules are in force?

Check: gather rate. The name xJermelz's v0.8.7 Train Test does not state one. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on xJermelz's v0.8.7 Train Test?

Check: map. Procedural, generated by the game, on xJermelz's v0.8.7 Train Test.

Join

How can you get onto xJermelz's v0.8.7 Train Test?

To join: start Rust, press F1 and type client.connect 66.9.164.220:28415. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp5
Max players 5 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.