xJermelz's v0.8.3 SafePoint Test
Offline 66.9.164.218:28315 checked 27d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 209/500
- 129/100
- 187/225
- 32/200
- 196/700
- 61/1000
Quick answers
from the figures on this pageWipe timing
When does xJermelz's v0.8.3 SafePoint Test wipe?
The rhythm of xJermelz's v0.8.3 SafePoint Test's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 30 days ago the current world was made.
Tag meanings
How should you read the tags on xJermelz's v0.8.3 SafePoint Test?
These are the tags xJermelz's v0.8.3 SafePoint Test publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp5 (Max players): 5 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show xJermelz's v0.8.3 SafePoint Test?
These Rust Metrics lists carry xJermelz's v0.8.3 SafePoint Test: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does xJermelz's v0.8.3 SafePoint Test sit in the rankings?
Player hours over seven days put xJermelz's v0.8.3 SafePoint Test at #14,465, in the top 61% of all ranked servers.
How full does xJermelz's v0.8.3 SafePoint Test get?
Reading for xJermelz's v0.8.3 SafePoint Test: offline at this moment; last seen 27 days 19 hours ago.
Operator and location
Which location does xJermelz's v0.8.3 SafePoint Test run from?
Reading: location. xJermelz's v0.8.3 SafePoint Test gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 66.9.164.218:28315.
What Rust version is xJermelz's v0.8.3 SafePoint Test on?
Rust network protocol 2633 and build 165217 on Windows is the build xJermelz's v0.8.3 SafePoint Test runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on xJermelz's v0.8.3 SafePoint Test, and is it online?
xJermelz's v0.8.3 SafePoint Test reports offline. The last reading came 27 days 19 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 28 September 2026, recorded by Rust Metrics.
Map and rules
What rules does xJermelz's v0.8.3 SafePoint Test enforce, and what are its settings?
Reading the name gives no gather rate for xJermelz's v0.8.3 SafePoint Test. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
What map is xJermelz's v0.8.3 SafePoint Test on?
The game generates a procedural map for xJermelz's v0.8.3 SafePoint Test.
Connection
How do you connect to xJermelz's v0.8.3 SafePoint Test?
To join: start Rust, press F1 and type client.connect 66.9.164.218:28315. Or press Launch Rust here and Steam opens the game and connects you.