RUST METRICSFlight deck · live data
Data live Servers11,867 Players96,005 Populated3,901 Fresh wipes 3 h390 Scan5 min
‹ All servers66.9.164.218:28115
Offline Full Queue Fresh wipe Wipe due No query

xJermelz's v0.8 Seed Test

Offline 66.9.164.218:28115 checked 30d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.2 2.5 3.8 5 PAX 1 /5

Players now

20% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,579top 65%
Last wipe31d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep30 Sep2 Oct3 Oct5 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does xJermelz's v0.8 Seed Test wipe, and when?

Its rhythm cannot be told from the wipes of xJermelz's v0.8 Seed Test on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 31 days 21 hours ago.

Tag meanings

How should you read the tags on xJermelz's v0.8 Seed Test?

Tags published by xJermelz's v0.8 Seed Test, read by the game's server browser: gmvanilla (Game mode): Survival on vanilla settings; mp5 (Max players): 5 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): Build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show xJermelz's v0.8 Seed Test?

These Rust Metrics lists carry xJermelz's v0.8 Seed Test: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

Where does xJermelz's v0.8 Seed Test sit in the rankings?

Ranking for xJermelz's v0.8 Seed Test: #15,579 on seven-day player hours, top 65% of all ranked servers.

What is the population on xJermelz's v0.8 Seed Test?

Reading for xJermelz's v0.8 Seed Test: offline at this moment; last seen 30 days 18 hours ago.

Server

Where does xJermelz's v0.8 Seed Test sit?

No region tag on xJermelz's v0.8 Seed Test. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 66.9.164.218:28115.

What Rust version is xJermelz's v0.8 Seed Test on?

Reading: xJermelz's v0.8 Seed Test, Rust network protocol 2633 and build 165217, Windows. Matching protocol is required to join. Let Steam update your game.

Is xJermelz's v0.8 Seed Test up, and how often does it stay up?

Check: connection. xJermelz's v0.8 Seed Test is offline at this moment. Last contact was 30 days 18 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 27 September 2026.

Settings and map

What settings and rules apply on xJermelz's v0.8 Seed Test?

Check: gather rate. The name xJermelz's v0.8 Seed Test does not state one. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

What map is xJermelz's v0.8 Seed Test on?

The game generates a procedural map for xJermelz's v0.8 Seed Test.

Connection

How do you connect to xJermelz's v0.8 Seed Test?

Press F1 in Rust and enter client.connect 66.9.164.218:28115. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp5
Max players 5 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Protocol 2633: join only on the same game version.
cs165217
Build Build 165217.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.