RUST METRICSFlight deck · live data
Data live Servers11,855 Players100,368 Populated3,884 Fresh wipes 3 h533 Scan5 min
‹ All servers66.9.164.107:28415
Offline Full Queue Fresh wipe Wipe due No query

xJermelz's v0.8.7 Train Test

Offline 66.9.164.107:28415 checked 22d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.2 2.5 3.8 5 PAX 1 /5

Players now

20% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,761top 62%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct10 Oct12 Oct14 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does xJermelz's v0.8.7 Train Test wipe, and when?

Its rhythm cannot be told from the wipes of xJermelz's v0.8.7 Train Test on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 27 days 18 hours ago.

Lists and filters

Which tags does xJermelz's v0.8.7 Train Test carry, and what do they mean?

Check: tags. The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166494 (Build): Game build reading: 166494; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server from xJermelz's v0.8.7 Train Test. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show xJermelz's v0.8.7 Train Test?

Rust Metrics lists featuring xJermelz's v0.8.7 Train Test: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does xJermelz's v0.8.7 Train Test sit in the rankings?

Ranking for xJermelz's v0.8.7 Train Test: #13,761 on seven-day player hours, top 62% of all ranked servers.

What is the population on xJermelz's v0.8.7 Train Test?

xJermelz's v0.8.7 Train Test is not responding; status offline, last seen 22 days 18 hours ago.

Server details

Where does xJermelz's v0.8.7 Train Test sit?

No region comes from xJermelz's v0.8.7 Train Test. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 66.9.164.107:28415.

What Rust version is xJermelz's v0.8.7 Train Test on?

Version check: Rust network protocol 2634 and build 166494 on Windows, run by xJermelz's v0.8.7 Train Test. Matching protocol is required to join. Let Steam update your game.

What is the uptime on xJermelz's v0.8.7 Train Test, and is it online?

Reading: offline. xJermelz's v0.8.7 Train Test last answered 22 days 18 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 4 October 2026.

Map and rules

What rules does xJermelz's v0.8.7 Train Test enforce, and what are its settings?

No gather rate appears in the name: xJermelz's v0.8.7 Train Test. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

What map is xJermelz's v0.8.7 Train Test on?

The game generates a procedural map for xJermelz's v0.8.7 Train Test.

Connection

How can you get onto xJermelz's v0.8.7 Train Test?

Press F1 in Rust and enter client.connect 66.9.164.107:28415. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmvanilla,cs166494,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp5
Max players The server holds 5 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166494
Build Game build reading: 166494.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.