R+K_Rust
Offline 66.68.143.217:28015 checked 13d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:12 UTC FW27d ago | 2 | – | running | 0 |
| Wed 16 Sep, 18:15 UTC42d ago | 2 | halved by day 9 | 15.1 days | 0 |
| Wed 16 Sep, 04:15 UTC42d ago | 2 | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 37/500
- 133/100
- 47/225
- 37/700
- 7/200
- 5/1000
Quick answers
from the figures on this pageReset cycle
What happens on R+K_Rust when wipe day comes?
The busiest point of its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 4 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 9 it fell below half when it didn't.
When does R+K_Rust wipe?
There is no next wipe to predict: R+K_Rust wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 27 days 4 hours ago.
Lists and filters
How should you read the tags on R+K_Rust?
Tags published by R+K_Rust, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166494 (Build): Game build reading: 166494; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does R+K_Rust appear in Rust Metrics lists and filters?
On Rust Metrics, R+K_Rust sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does R+K_Rust hold among Rust servers?
Ranking for R+K_Rust: #15,150 on seven-day player hours, top 70% of all ranked servers.
What is the population on R+K_Rust?
R+K_Rust is not responding; status offline, last seen 13 days 15 hours ago.
Server details
Where does R+K_Rust sit?
No region tag on R+K_Rust. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 66.68.143.217:28015.
What Rust version is R+K_Rust on?
Rust network protocol 2634 and build 166494 on Windows is the build R+K_Rust runs. To get in, your game needs the same protocol; Steam applies the update.
How reliable is R+K_Rust, and is it online now?
Reading: offline. R+K_Rust last answered 13 days 15 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 15 September 2026.
Rules and settings
What rules does R+K_Rust enforce, and what are its settings?
Check: gather rate. The name R+K_Rust does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
What map is R+K_Rust on?
Check: map. Procedural, generated by the game, on R+K_Rust.
Join
What do you do to join R+K_Rust?
Press F1 in Rust and enter client.connect 66.68.143.217:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.