RUST METRICSFlight deck · live data
Data live Servers11,626 Players31,131 Populated2,740 Fresh wipes 3 h70 Scan5 min
‹ All servers66.51.99.75:28035
Online Full Queue Fresh wipe Wipe due No query

Dallas Rust Large | Biweekly

Online NA 66.51.99.75:28035 checked 12m ago

biweekly wipes vanillaoxidepremium
COM 1 · connect

Server instruments

last reading Thu 03:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 5 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 116,571 ×1000

Entities

48 h range 92,615–116,814 · memory 3,019 MB
1239 ET SINCE RESTART 15:59

Uptime

15 h 59 min since its last restart, at the last reading
7-day average0peak 3
Rank#4,261top 19% · #715 in NA
Last wipe13d agobiweekly schedule
Next wipe15hThu 29 Oct, 20:51 UTC
Memory3,019MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5206:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304006:0015:0000:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 19% of all ranked servers, top 38% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 20:51 UTC, in 15h. Its biweekly schedule tag · low confidence

usual gap14.1 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 5

Coming wipes

  1. WPT 1Thu 29 Oct, 20:51 UTC15h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 13hFW
  3. WPT 3Thu 12 Nov, 20:51 UTC14d 15h
  4. WPT 4Thu 26 Nov, 20:51 UTC28d 15h
  5. WPT 5Thu 3 Dec, 19:00 UTC35d 13hFW
  6. WPT 6Thu 10 Dec, 20:51 UTC42d 15h

The first 48 hours of its last wipes

Thu 15 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 20:51 UTC13d ago 3 – running 0
Thu 1 Oct, 17:57 UTC FW27d ago 5 halved by day 5 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on Dallas Rust Large | Biweekly when wipe day comes?

The busiest point of its recent wipes drew 4 players on average. Peak crowd on the latest wipe: 3 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 5 it fell below half when it didn't.

What wipe timing does Dallas Rust Large | Biweekly follow?

The prediction follows its tag, because too few of Dallas Rust Large | Biweekly's wipes are on record to confirm its schedule. Due on Thursday 29 October at 20:51 UTC is its next wipe. 13 days 8 hours ago the current world was made. Its tags publish a wipe schedule of one wipe every two weeks.

Lists and filters

How should you read the tags on Dallas Rust Large | Biweekly?

Tags published by Dallas Rust Large | Biweekly, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^q (Premium): Check: access. Premium players only; ^o (Oxide): It runs Oxide, also known as uMod; NA (North America): Its browser listing: North America; sc1 (Custom tag): A plugin or the owner set this tag; Rust does not ship it. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Dallas Rust Large | Biweekly?

On Rust Metrics, Dallas Rust Large | Biweekly sits in these lists: Rust community servers: live readings, North America: server readout and Vanilla Rust servers, live. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Population

What position does Dallas Rust Large | Biweekly hold among Rust servers?

Player hours over the last seven days put Dallas Rust Large | Biweekly at #4,261, #715 in North America, in the top 19% of all ranked servers.

What is the population on Dallas Rust Large | Biweekly?

0 of 100 slots are filled on Dallas Rust Large | Biweekly right now. Seven-day check: 0 players on average. Peak reading: 3. The last 48 hours peaked at 01:00 UTC, averaging 1 players at that hour.

Operator and location

What location is Dallas Rust Large | Biweekly hosted in?

Dallas Rust Large | Biweekly gives North America as its location, with the NA tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 66.51.99.75:28035.

What Rust version is Dallas Rust Large | Biweekly on?

Reading: Dallas Rust Large | Biweekly, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.

Is performance on Dallas Rust Large | Biweekly within range?

Over the last 48 hours the average was 8 server fps; the floor was 5. Check: entities. The peak was 116,814, counting buildings, deployables and the rest of the world. Memory peak: 3,546 MB. Expect lag when fps falls and entities climb.

How reliable is Dallas Rust Large | Biweekly, and is it online now?

Check: connection. Dallas Rust Large | Biweekly is online at this moment. Reading: uptime. About 15 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 20 September 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on Dallas Rust Large | Biweekly?

Check: gather rate. The name Dallas Rust Large | Biweekly does not state one. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Plugin count: Oxide. The server calls itself vanilla, with this meaning: the stock game: Facepunch's rates, kits and rules, unchanged. Check: access. Premium players only. Check: anti-cheat. VAC, Valve's system, is on.

What map is Dallas Rust Large | Biweekly on?

Check: map. Procedural, size 4,200, seed 1337, generated by the game on Dallas Rust Large | Biweekly. The map repeats when size and seed match. Open it on RustMaps from this page. Read the map name: Dallas Rust Large.

Join

How can you get onto Dallas Rust Large | Biweekly?

Check: join. Open Rust, press F1, then enter client.connect 66.51.99.75:28035. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. Check: access. Premium players only. You can find its website at https://discord.com/invite/4Hp3e9Hk7v.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,NA,gmrust,cs168909,^q,sc1,ts8,^o

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players Slots: 100.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Check: wipe cycle. Every two weeks.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Mods and access

^q
Premium Check: access. Premium players only.
^o
Oxide It runs Oxide, also known as uMod.

Region

NA
North America Its browser listing: North America.

Other

sc1
Custom tag A plugin or the owner set this tag; Rust does not ship it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.