WildVanilla-PVE
Online NA 66.51.99.75:28015 checked 11m ago
Server instruments
last reading Thu 00:00 UTCPlayers now
2% full 7-day avg7-day peakServer fps
48 h low 5 · below 20 is lag, below 10 is badEntities
48 h range 158,053–182,371 · memory 3,925 MBUptime
16 h 1 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 8% of all ranked servers, top 14% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 16hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 16hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 17, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:05 UTC FW27d ago | 17 | – | running | 6 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 80/200
- 41/200
- 24/100
- 11/50
- 8/150
- 8/100
Quick answers
from the figures on this pageWipe timing
What happens on WildVanilla-PVE when wipe day comes?
An average of 17 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 5 hours.
How often does WildVanilla-PVE wipe, and when?
Once a month WildVanilla-PVE wipes, with the force wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 27 days 7 hours ago. Its tags carry a monthly wipe schedule.
Tag meanings
How should you read the tags on WildVanilla-PVE?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp200 (Max players): Slots: 200; ts18 (Group limit): Teams are capped at 18; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): Plugin framework in use: Oxide (uMod); NA (North America): The server browser files it under North America from WildVanilla-PVE. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show WildVanilla-PVE?
These Rust Metrics lists carry WildVanilla-PVE: Rust community servers: live readings, Rust PvE servers and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
Where does WildVanilla-PVE sit in the rankings?
Player hours over the last seven days put WildVanilla-PVE at #1,753, #265 in North America, in the top 8% of all ranked servers.
What player count does WildVanilla-PVE carry?
Current headcount on WildVanilla-PVE: 3 players, 200 slots available. Check: players over seven days. Average 3, peak 14. The last 48 hours peaked at 01:00 UTC, averaging 5 players at that hour.
Server
Which location does WildVanilla-PVE run from?
WildVanilla-PVE gives North America as its location, with the NA tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 66.51.99.75:28015.
What Rust version is WildVanilla-PVE on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by WildVanilla-PVE. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for WildVanilla-PVE?
Check: fps. Average 42 server fps over the last 48 hours, low of 5. Within range. Check: entities. The peak was 182,371, counting buildings, deployables and the rest of the world. Memory peak: 5,055 MB. Lag, as players feel it, is low fps plus a climbing entity count.
Is WildVanilla-PVE up, and how often does it stay up?
Reading: online. WildVanilla-PVE answers right now. Check: restart. The uptime it reports puts the last restart about 16 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
How is WildVanilla-PVE configured, and what rules are in force?
Reading the name gives no gather rate for WildVanilla-PVE. Group size, maximum: 18 players. The mode is pve. Note the following: fighting between players is off. Listing: Community server. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
What map is WildVanilla-PVE on?
From seed 219288, the game generates the procedural map on WildVanilla-PVE. Its size is 5,000. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
How can you get onto WildVanilla-PVE?
To join: start Rust, press F1 and type client.connect 66.51.99.75:28015. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://discord.com/invite/EEBpVEJDKS.