RUST METRICSFlight deck · live data
Data live Servers11,647 Players32,606 Populated2,787 Fresh wipes 3 h74 Scan5 min
‹ All servers66.51.99.69:28020
Online Full Queue Fresh wipe Wipe due No query

Rustybuns2

Online NA 66.51.99.69:28020 checked 8m ago

monthly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Thu 03:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 6 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 37,790 ×1000

Entities

48 h range 28,167–56,527 · memory 1,998 MB
1239 ET SINCE RESTART 20:38

Uptime

20 h 38 min since its last restart, at the last reading
7-day average0peak 1
Rank#5,386top 24% · #900 in NA
Last wipe47m agomonthly schedule
Next wipe7d 14hThu 5 Nov, 19:00 UTC FW
Memory1,998MB48 h peak 1 players
REC 1

Players

AveragePeakWipe
00.250.50.75105:0014:0023:0008:0017:0003:00Wiped Wed 28 Oct, 04:01 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

Server fpsWipe
02040608005:0014:0023:0008:0017:0003:00Wiped Wed 28 Oct, 04:01 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct9 Oct13 Oct22 Oct26 Oct29 Oct

Top 24% of all ranked servers, top 48% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

usual gap3.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 14hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 14hFW

The first 48 hours of its last wipes

Fri 23 OctTue 20 OctTue 6 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 03:45 UTC47m ago – – running 1
Wed 28 Oct, 04:01 UTC1d ago – – – 0
Fri 23 Oct, 17:06 UTC5d ago 1 held half 4.5 days 0
Tue 20 Oct, 14:25 UTC8d ago 0 – 3.1 days 0
Tue 6 Oct, 01:58 UTC23d ago 1 – 14.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on Rustybuns2 when wipe day comes?

The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in. Above half that peak the crowd stayed until the next wipe in 100% of recent wipes.

When does Rustybuns2 wipe?

The only wipe for Rustybuns2 is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 47 minutes ago. The tags state a wipe schedule of one wipe a month.

Tags

Which tags does Rustybuns2 carry, and what do they mean?

Tags published by Rustybuns2, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server; NA (North America): North America is the browser category it sits in. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Rustybuns2 appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Rustybuns2: Modded Rust servers, checked live and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Player count

Where does Rustybuns2 sit in the rankings?

Ranked by seven-day player hours, Rustybuns2 sits at #5,386 and #900 in North America, inside the top 24%.

How full does Rustybuns2 get?

Current headcount on Rustybuns2: 0 players, 50 slots available. Seven-day check: 0 players on average. Peak reading: 1. Average at the busiest hour was 1 players, at 05:00 UTC over the last 48 hours.

Server

What location is Rustybuns2 hosted in?

Its NA tag places Rustybuns2 in North America. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 66.51.99.69:28020.

What Rust version is Rustybuns2 on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by Rustybuns2. Matching protocol is required to join. Let Steam update your game.

How does Rustybuns2 perform?

Check: fps. Average 14 server fps over the last 48 hours, low of 5. Within range. Reading: 56,527 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 1,998 MB. Expect lag when fps falls and entities climb.

How reliable is Rustybuns2, and is it online now?

Rustybuns2 reports online. Status: normal. Reading: uptime. About 20 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 6 October 2026.

Map and rules

What settings and rules apply on Rustybuns2?

Check: gather rate. The name Rustybuns2 does not state one. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

What map is Rustybuns2 on?

Size 2,800 and seed 1: the game generates the procedural map on Rustybuns2 from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

What do you do to join Rustybuns2?

Check: join. Open Rust, press F1, then enter client.connect 66.51.99.69:28020. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players 50 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Region

NA
North America North America is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.