Rust Factory
Online 66.51.99.62:28050 checked 9m ago
Server instruments
last reading Thu 15:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 5 · below 20 is lag, below 10 is badEntities
48 h range 113,590–140,798 · memory 3,311 MBUptime
5 h 0 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 153/500
- 130/100
- 185/225
- 95/700
- 251/700
- 348/350
Quick answers
from the figures on this pageWipe schedule
What wipe timing does Rust Factory follow?
Its rhythm cannot be told from the wipes of Rust Factory on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 27 days 6 hours ago the current world was made.
Tag meanings
Which tags does Rust Factory carry, and what do they mean?
Check: tags. The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp75 (Max players): The server holds 75 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon from Rust Factory. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Rust Factory appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Rust Factory: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player count
What position does Rust Factory hold among Rust servers?
Player hours over seven days put Rust Factory at #15,341, in the top 69% of all ranked servers.
How full does Rust Factory get?
0 of 75 slots are filled on Rust Factory right now. Check: player average. 0 over the last seven days.
Operator and location
Where does Rust Factory sit?
No region tag on Rust Factory. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 66.51.99.62:28050.
What Rust version is Rust Factory on?
Rust network protocol 2635 and build 168909 on Linux is the build Rust Factory runs. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for Rust Factory?
Over the last 48 hours the average was 5 server fps; the floor was 5. Reading: 140,798 entities at the highest. That covers buildings, deployables and everything else. Reading: 4,157 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.
Is Rust Factory up, and how often does it stay up?
Reading: online. Rust Factory answers right now. Reading: uptime. About 5 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 2 October 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on Rust Factory?
Reading the name gives no gather rate for Rust Factory. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. Anti-cheat reading: VAC on, Valve's system.
What map is Rust Factory on?
Check: map. Procedural, size 5,000, seed 1276598491, generated by the game on Rust Factory. View it on RustMaps from this page: matching size and seed give an identical map.
Join
What do you do to join Rust Factory?
Check: join. Open Rust, press F1, then enter client.connect 66.51.99.62:28050. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.