RUST METRICSFlight deck · live data
Data live Servers11,892 Players102,807 Populated3,961 Fresh wipes 3 h356 Scan5 min
‹ All servers66.51.99.62:28000
Online Full Queue Fresh wipe Wipe due No query

Pine Hosting - Slydrs World

Online NA 66.51.99.62:28000 checked 14m ago

biweekly wipes oxide
COM 1 · connect

Server instruments

last reading Thu 16:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 5 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 10 20 30 40 ENT 22,888 ×1000

Entities

48 h range 20,902–23,213 · memory 1,547 MB
1239 ET SINCE RESTART 5D 14H

Uptime

5 days 14 hours since its last restart, at the last reading
7-day average0peak 1
Rank#7,383top 33% · #1121 in NA
Last wipe5d agobiweekly schedule
Next wipe7d 0hThu 5 Nov, 19:00 UTC FW
Memory1,547MBat the last reading
REC 1

Players

AveragePeak
0123419:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

REC 2

Server performance

0246819:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 33% of all ranked servers, top 60% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

usual gap4 daysbetween real wipes
on rhythm29%of its recent wipes
wipe-day peak1players, last three wipes
crowd held60%else halves by day 2

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 0hFW
  2. WPT 2Fri 6 Nov, 20:33 UTC8d 2h
  3. WPT 3Fri 20 Nov, 20:33 UTC22d 2h
  4. WPT 4Thu 3 Dec, 19:00 UTC35d 0hFW
  5. WPT 5Fri 4 Dec, 20:33 UTC36d 2h

The first 48 hours of its last wipes

Fri 23 OctMon 5 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 20:33 UTC5d ago 1 – running 1
Mon 5 Oct, 22:28 UTC23d ago 1 halved by day 3 17.9 days 1
Thu 1 Oct, 19:06 UTC FW27d ago 1 held half 4.1 days 1
Tue 29 Sep, 17:36 UTC30d ago 3 halved by day 1 2.1 days 1
Fri 25 Sep, 17:21 UTC34d ago 1 held half 4 days 1
Mon 21 Sep, 02:01 UTC38d ago 1 held half 4.6 days 1
Sun 20 Sep, 01:36 UTC39d ago 1 – 1 days 0
Sat 19 Sep, 01:06 UTC40d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Pine Hosting - Slydrs World?

The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours. Until the next wipe, the crowd stayed above half that peak in 60% of its recent wipes. It fell below half by day 2 when it didn't.

How often does Pine Hosting - Slydrs World wipe, and when?

Its tag guides the prediction: too few of Pine Hosting - Slydrs World's wipes are on record to confirm its schedule. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 5 days 16 hours ago the current world was made. The tags carry an every-two-weeks wipe schedule.

Tag meanings

How should you read the tags on Pine Hosting - Slydrs World?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^b (Biweekly): It wipes once a fortnight; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; NA (North America): North America is the browser category it sits in from Pine Hosting - Slydrs World. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Pine Hosting - Slydrs World?

These Rust Metrics lists carry Pine Hosting - Slydrs World: Rust community servers: live readings and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

Player count

Where does Pine Hosting - Slydrs World sit in the rankings?

Player hours over the last seven days put Pine Hosting - Slydrs World at #7,383, #1,121 in North America, in the top 33% of all ranked servers.

What is the population on Pine Hosting - Slydrs World?

Current headcount on Pine Hosting - Slydrs World: 0 players, 50 slots available. Seven-day check: 0 players on average. Peak reading: 1.

Server details

Where does Pine Hosting - Slydrs World sit?

Reading: location. The NA tag puts Pine Hosting - Slydrs World in North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 66.51.99.62:28000.

What Rust version is Pine Hosting - Slydrs World on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by Pine Hosting - Slydrs World. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for Pine Hosting - Slydrs World?

Over the last 48 hours the average was 5 server fps; the floor was 5. Reading: 23,213 entities at the highest. That covers buildings, deployables and everything else. Reading: 1,917 MB of memory at the highest. Expect lag when fps falls and entities climb.

Is Pine Hosting - Slydrs World up, and how often does it stay up?

Check: connection. Pine Hosting - Slydrs World is online at this moment. By its reported uptime, the last restart was roughly 5 days 14 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

What rules does Pine Hosting - Slydrs World enforce, and what are its settings?

Check: gather rate. The name Pine Hosting - Slydrs World does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Community server. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

Which map is live on Pine Hosting - Slydrs World?

Size 2,300 and seed 1: the game generates the procedural map on Pine Hosting - Slydrs World from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

How can you get onto Pine Hosting - Slydrs World?

Press F1 in Rust and enter client.connect 66.51.99.62:28000. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,NA,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players Slots: 50.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.

Region

NA
North America North America is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.