Shadow Island 2X | Bi-Weekly | Quad
Online NA 66.51.99.59:28120 checked 11m ago
Server instruments
last reading Thu 04:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 5 · below 20 is lag, below 10 is badEntities
48 h range 104,912–107,454 · memory 5,016 MBUptime
6 days 9 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 17% of all ranked servers, top 34% in NA, and #245 of the quad servers (top 30%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 13hFW
- WPT 2Thu 19 Nov, 17:57 UTC21d 12h
- WPT 3Thu 3 Dec, 19:00 UTC35d 13hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 17:57 UTC6d ago | 5 | – | running | 0 |
| Thu 15 Oct, 21:39 UTC13d ago | 7 | halved by day 3 | 6.8 days | 1 |
| Thu 1 Oct, 22:08 UTC FW27d ago | 2 | held half | 14 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1/150
- 1/200
- 3/50
- 152/200
- 156/200
- 39/200
Quick answers
from the figures on this pageReset cycle
What happens on Shadow Island 2X | Bi-Weekly | Quad when wipe day comes?
The busiest point of its recent wipes drew 5 players on average. After the latest wipe, numbers topped out at 5 hours. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. By day 3 it fell below half when it didn't.
What wipe timing does Shadow Island 2X | Bi-Weekly | Quad follow?
Its tag guides the prediction: too few of Shadow Island 2X | Bi-Weekly | Quad's wipes are on record to confirm its schedule. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 6 days 11 hours ago. The tags carry an every-two-weeks wipe schedule.
Tags
How should you read the tags on Shadow Island 2X | Bi-Weekly | Quad?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): The server holds 100 slots; ts4 (Group limit): Teams are capped at 4; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game; NA (North America): Its browser listing: North America from Shadow Island 2X | Bi-Weekly | Quad. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Shadow Island 2X | Bi-Weekly | Quad appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Shadow Island 2X | Bi-Weekly | Quad: 2x Rust servers, checked live, Modded Rust servers, checked live and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x.
Population
What position does Shadow Island 2X | Bi-Weekly | Quad hold among Rust servers?
Ranked by seven-day player hours, Shadow Island 2X | Bi-Weekly | Quad sits at #3,852 and #638 in North America, inside the top 17%. Check: group rank. #245 among quad servers.
How full does Shadow Island 2X | Bi-Weekly | Quad get?
Current headcount on Shadow Island 2X | Bi-Weekly | Quad: 0 players, 100 slots available. Check: players over seven days. Average 1, peak 5. The last 48 hours peaked at 11:00 UTC, averaging 3 players at that hour.
Server
Which location does Shadow Island 2X | Bi-Weekly | Quad run from?
Its NA tag places Shadow Island 2X | Bi-Weekly | Quad in North America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 66.51.99.59:28120.
What Rust version is Shadow Island 2X | Bi-Weekly | Quad on?
Rust network protocol 2635 and build 168909 on Linux is the build Shadow Island 2X | Bi-Weekly | Quad runs. To get in, your game needs the same protocol; Steam applies the update.
Is performance on Shadow Island 2X | Bi-Weekly | Quad within range?
Over the last 48 hours the average was 12 server fps; the floor was 5. Check: entities. The peak was 107,454, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 5,016 MB. What players call lag comes from low fps and an entity count on the rise.
What is the uptime on Shadow Island 2X | Bi-Weekly | Quad, and is it online?
Check: connection. Shadow Island 2X | Bi-Weekly | Quad is online at this moment. By its reported uptime, the last restart was roughly 6 days 9 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 1 October 2026.
Rules and settings
How is Shadow Island 2X | Bi-Weekly | Quad configured, and what rules are in force?
Gather rate check: 2x. That comes from the name Shadow Island 2X | Bi-Weekly | Quad. The group cap is 4 players, read as quad. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Shadow Island 2X | Bi-Weekly | Quad?
From seed 1337, the game generates the procedural map on Shadow Island 2X | Bi-Weekly | Quad. Its size is 3,900. View it on RustMaps from this page: matching size and seed give an identical map. Its map carries the name Shadow Island Custom Map.
How to join
How can you get onto Shadow Island 2X | Bi-Weekly | Quad?
To join: start Rust, press F1 and type client.connect 66.51.99.59:28120. Or press Launch Rust here and Steam opens the game and connects you. https://shadowisland.xyz/ is where its website sits.