Wastelands Trust No One
Online NA 66.51.99.59:28055 checked 12m ago
Server instruments
last reading Tue 20:00 UTCPlayers now
2% full 7-day avg7-day peakServer fps
48 h low 5 · below 20 is lag, below 10 is badEntities
48 h range 47,810–48,965 · memory 2,496 MBUptime
3 days 3 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers, top 56% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Saturday 31 October, 22:56 UTC, in 4d 0h. Its biweekly schedule tag · low confidence
Coming wipes
- WPT 1Sat 31 Oct, 22:56 UTC4d 0h
- WPT 2Thu 5 Nov, 19:00 UTC8d 20hFW
- WPT 3Sat 14 Nov, 22:56 UTC18d 0h
- WPT 4Sat 28 Nov, 22:56 UTC32d 0h
- WPT 5Thu 3 Dec, 19:00 UTC36d 20hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 22:56 UTC23d ago | 2 | – | running | 1 |
| Sat 3 Oct, 02:33 UTC24d ago | 4 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 52/200
- 28/200
- 39/200
- 16/100
- 42/100
- 13/200
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Wastelands Trust No One?
An average of 3 players came at the busiest on its recent wipes. 2 hours after the wipe, the crowd peaked on the latest wipe.
How often does Wastelands Trust No One wipe, and when?
Its tag guides the prediction: too few of Wastelands Trust No One's wipes are on record to confirm its schedule. Saturday 31 October at 22:56 UTC is when its next wipe is due. The world it runs now was made 23 days 23 hours ago. Its tags publish a wipe schedule of one wipe every two weeks.
Lists and filters
Which tags does Wastelands Trust No One carry, and what do they mean?
These are the tags Wastelands Trust No One publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts12 (Group limit): Team cap: 12; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^b (Biweekly): It wipes once a fortnight; ^o (Oxide): Plugin framework in use: Oxide (uMod); NA (North America): North America is the browser category it sits in. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Wastelands Trust No One?
On Rust Metrics, Wastelands Trust No One sits in these lists: Rust community servers: live readings and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Population
Where does Wastelands Trust No One sit in the rankings?
Top 30% of all ranked servers: Wastelands Trust No One takes #6,547 on seven-day player hours and #1,047 in North America.
What is the population on Wastelands Trust No One?
Current headcount on Wastelands Trust No One: 1 players, 50 slots available. Seven-day check: 0 players on average. Peak reading: 2. Check: 48-hour peak. 20:00 UTC, 1 players on average.
Operator and location
Which location does Wastelands Trust No One run from?
Wastelands Trust No One gives North America as its location, with the NA tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 66.51.99.59:28055.
What Rust version is Wastelands Trust No One on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by Wastelands Trust No One. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on Wastelands Trust No One within range?
Reading: 12 server fps on average across the last 48 hours. It never dropped below 5. Peak entity count: 48,965. Buildings, deployables and all else included. Reading: 2,785 MB of memory at the highest. Expect lag when fps falls and entities climb.
What is the uptime on Wastelands Trust No One, and is it online?
Reading: online. Wastelands Trust No One answers right now. Check: restart. The uptime it reports puts the last restart about 3 days 3 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 18 September 2026.
Settings and map
How is Wastelands Trust No One configured, and what rules are in force?
No gather rate appears in the name: Wastelands Trust No One. Group size, maximum: 12 players. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Community server. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
What map is Wastelands Trust No One on?
Size 3,000 and seed 1: the game generates the procedural map on Wastelands Trust No One from them. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
What do you do to join Wastelands Trust No One?
Check: join. Open Rust, press F1, then enter client.connect 66.51.99.59:28055. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.