EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection
Online NA 66.51.99.54:28025 checked 6m ago
Server instruments
last reading Thu 07:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 5 · below 20 is lag, below 10 is badEntities
48 h range 59,935–71,476 · memory 2,522 MBUptime
20 h 0 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers, top 36% in NA, and #297 of the trio servers (top 47%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 9hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 9hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 24 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:10 UTC FW27d ago | 6 | – | running | 1 |
| Thu 17 Sep, 19:08 UTC41d ago | 5 | held half | 14 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 4/100
- 1/100
- 1/200
- 0/200
- 110/125
- 10/200
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection?
An average of 6 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 24 hours. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.
What wipe timing does EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection follow?
With the force wipe, once a month, EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 27 days 15 hours ago. Its tags carry a monthly wipe schedule.
Tags
How should you read the tags on EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection?
These are the tags EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts3 (Group limit): You may team up with at most 3; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; NA (North America): The server browser files it under North America; oxidation (Custom tag): Owner or plugin definition: this tag is not a standard Rust one. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection?
Rust Metrics lists featuring EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection: 2x Rust servers, checked live, Modded Rust servers, checked live, Trio servers, group limit 3 and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Monthly; Gather rate: 2x.
Occupancy
What position does EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection hold among Rust servers?
Ranked by seven-day player hours, EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection sits at #4,056 and #678 in North America, inside the top 18%. Check: group rank. #297 among trio servers.
What is the population on EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection?
Current headcount on EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection: 0 players, 50 slots available. Check: players over seven days. Average 1, peak 3. Average at the busiest hour was 2 players, at 18:00 UTC over the last 48 hours.
Server details
Which location does EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection run from?
EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection gives North America as its location, with the NA tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 66.51.99.54:28025.
What Rust version is EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection on?
Reading: EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection within range?
Over the last 48 hours the average was 12 server fps; the floor was 5. Reading: 71,476 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 2,890 MB. Expect lag when fps falls and entities climb.
Is EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection up, and how often does it stay up?
Reading: online. EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection answers right now. Check: restart. The uptime it reports puts the last restart about 20 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
What settings and rules apply on EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection?
The name carries the rate: 2x gather on EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection. The group cap is 3 players, read as trio. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
What map is EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection on?
From seed 92092016, the game generates the procedural map on EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection. Its size is 4,000. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
What do you do to join EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection?
To join: start Rust, press F1 and type client.connect 66.51.99.54:28025. Or press Launch Rust here and Steam opens the game and connects you. https://evergreene-rust.tebex.store/ is where its website sits.