RUST METRICSFlight deck · live data
Data live Servers11,695 Players53,611 Populated3,212 Fresh wipes 3 h134 Scan5 min
‹ All servers91.229.114.207:28015
Online Full Queue Fresh wipe Wipe due No query

DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I

Online NA 91.229.114.207:28015 checked 13m ago

2x trio monthly wipes moddedcarbonpremium
COM 1 · connect

Server instruments

last reading Thu 08:00 UTC
0 50 100 150 200 PAX 1 /200

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 111 SERVER FPS

Server fps

48 h low 106 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 85,229 ×1000

Entities

48 h range 83,724–87,476 · memory 3,482 MB
1239 ET SINCE RESTART 20:41

Uptime

20 h 41 min since its last restart, at the last reading
7-day average1peak 5
Rank#2,667top 12% · #436 in NA
Last wipe11d agomonthly schedule
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW
Memory3,482MB48 h peak 3 players
REC 1

Players

AveragePeak
0123411:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers, top 23% in NA, and #212 of the trio servers (top 34%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

usual gap8.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak23players, last three wipes
crowd held0%else halves by day 12

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 8hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 8hFW

The first 48 hours of its last wipes

Sat 17 OctThu 1 OctThu 1 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 17:02 UTC11d ago 5 – running 3
Thu 1 Oct, 17:36 UTC FW27d ago 32 halved by day 12 16 days 1
Thu 1 Oct, 11:18 UTC27d ago 32 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I?

The busiest point of its recent wipes drew 23 players on average. Peak crowd on the latest wipe: 0 hours in. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. By day 12 it fell below half when it didn't.

How often does DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I wipe, and when?

With the force wipe, once a month, DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I wipes. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 11 days 17 hours ago. A monthly wipe schedule is published in its tags.

Lists and filters

How should you read the tags on DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I?

Tags published by DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp200 (Max players): The server holds 200 slots; ts3 (Group limit): You may team up with at most 3; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here; ^q (Premium): Entry needs Rust's premium status; NA (North America): The server browser files it under North America; sc1 (Custom tag): A plugin or the owner set this tag; Rust does not ship it; rustmaps (Custom tag): A plugin or the owner set this tag; Rust does not ship it. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I appear in Rust Metrics lists and filters?

On Rust Metrics, DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I sits in these lists: 2x Rust servers, checked live, Modded Rust servers, checked live, Trio servers, group limit 3 and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Premium ^q, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 2x.

Player count

What position does DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I hold among Rust servers?

Ranked by seven-day player hours, DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I sits at #2,667 and #436 in North America, inside the top 12%. Check: group rank. #212 among trio servers.

How full does DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I get?

1 of 200 slots are filled on DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I right now. Check: players over seven days. Average 1, peak 5. Average at the busiest hour was 2 players, at 13:00 UTC over the last 48 hours.

Operator and location

Where does DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I sit?

DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I gives North America as its location, with the NA tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 91.229.114.207:28015.

What Rust version is DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I on?

Reading: DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I?

Check: fps. Average 116 server fps over the last 48 hours, low of 106. Within range. Check: entities. The peak was 87,476, counting buildings, deployables and the rest of the world. Memory peak: 3,482 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I, and is it online?

DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 20 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

How is DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I configured, and what rules are in force?

The name carries the rate: 2x gather on DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I. Check: group limit. 3 players, under the name trio. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. Entry needs Rust's premium status. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I?

Size 3,800, custom map, on DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I. The file is published and downloadable here.

How to join

How can you get onto DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I?

Press F1 in Rust and enter client.connect 91.229.114.207:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. Entry needs Rust's premium status. https://www.dadcorerust.com/ is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^z,^y,^m,NA,^q,gmrust,cs168909,sc1,ts3,rustmaps

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp200
Max players The server holds 200 slots.
ts3
Group limit You may team up with at most 3.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Carbon handles the plugins here.
^q
Premium Entry needs Rust's premium status.

Region

NA
North America The server browser files it under North America.

Other

sc1
Custom tag A plugin or the owner set this tag; Rust does not ship it.
rustmaps
Custom tag A plugin or the owner set this tag; Rust does not ship it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.