A Rust Server
Offline 66.51.99.4:28035 checked 24d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 20:02 UTC24d ago | 1 | – | running | 1 |
| Thu 1 Oct, 22:18 UTC FW26d ago | 1 | – | 1.9 days | 0 |
| Wed 30 Sep, 17:50 UTC27d ago | 1 | – | 1.2 days | 0 |
| Tue 29 Sep, 19:32 UTC28d ago | 1 | – | 0.9 days | 0 |
| Sun 27 Sep, 19:35 UTC30d ago | 1 | held half | 2 days | 1 |
| Sat 26 Sep, 01:16 UTC32d ago | 1 | – | 1.8 days | 0 |
| Fri 25 Sep, 13:25 UTC32d ago | 2 | – | 0.5 days | 0 |
| Wed 23 Sep, 22:21 UTC34d ago | 2 | – | 1.6 days | 0 |
| Mon 21 Sep, 18:30 UTC36d ago | 2 | held half | 2.2 days | 1 |
| Mon 21 Sep, 03:32 UTC37d ago | 2 | – | 0.6 days | 1 |
| Sun 20 Sep, 18:48 UTC37d ago | 1 | – | 0.4 days | 0 |
| Mon 14 Sep, 16:46 UTC43d ago | 1 | halved by day 3 | 6.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 156/500
- 124/100
- 185/225
- 114/700
- 9/200
- 50/1000
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on A Rust Server?
An average of 1 players came at the busiest on its recent wipes. 1 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
How often does A Rust Server wipe, and when?
No next wipe can be predicted for A Rust Server, which wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 24 days 14 hours ago the current world was made.
Tags
How should you read the tags on A Rust Server?
These are the tags A Rust Server publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp40 (Max players): 40 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166655 (Build): Game build reading: 166655; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does A Rust Server appear in Rust Metrics lists and filters?
On Rust Metrics, A Rust Server sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does A Rust Server sit in the rankings?
Ranking for A Rust Server: #15,989 on seven-day player hours, top 71% of all ranked servers.
How full does A Rust Server get?
Reading for A Rust Server: offline at this moment; last seen 24 days 9 hours ago.
Server details
What location is A Rust Server hosted in?
Reading: location. A Rust Server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 66.51.99.4:28035.
What Rust version is A Rust Server on?
Reading: A Rust Server, Rust network protocol 2634 and build 166655, Linux. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is A Rust Server, and is it online now?
A Rust Server reports offline. The last reading came 24 days 9 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
What rules does A Rust Server enforce, and what are its settings?
No gather rate appears in the name: A Rust Server. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. It describes itself as vanilla. The meaning given: the stock game: Facepunch's rates, kits and rules, unchanged. VAC is on. That is Valve's anti-cheat.
Which map is live on A Rust Server?
From seed 1, the game generates the procedural map on A Rust Server. Its size is 3,000. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
How can you get onto A Rust Server?
Check: join. Open Rust, press F1, then enter client.connect 66.51.99.4:28035. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.