RUST METRICSFlight deck · live data
Data live Servers11,735 Players53,534 Populated3,365 Fresh wipes 3 h127 Scan5 min
‹ All servers66.51.99.4:28031
Offline Full Queue Fresh wipe Wipe due No query

Pine Hosting - Rust Server

Offline EU 66.51.99.4:28031 checked 27d ago

monthly wipes
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,674top 70% · #2547 in EU
Last wipe27d agomonthly schedule
Next wipe7d 19hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 70% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 19hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 19hFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 01:47 UTC27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Pine Hosting - Rust Server?

At their busiest, its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.

How often does Pine Hosting - Rust Server wipe, and when?

With the force wipe, once a month, Pine Hosting - Rust Server wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 27 days 21 hours ago the current world was made. A monthly wipe schedule is published in its tags.

Tag meanings

Which tags does Pine Hosting - Rust Server carry, and what do they mean?

These are the tags Pine Hosting - Rust Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166448 (Build): Game build reading: 166448; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; EU (Europe): Europe is the browser category it sits in. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Pine Hosting - Rust Server appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Pine Hosting - Rust Server: EU Rust servers, checked and Rust community servers: live readings. Check: filters. On the server list it appears under these: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.

Player count

Where does Pine Hosting - Rust Server sit in the rankings?

Top 70% of all ranked servers: Pine Hosting - Rust Server takes #16,674 on seven-day player hours and #2,547 in Europe.

What player count does Pine Hosting - Rust Server carry?

Reading for Pine Hosting - Rust Server: offline at this moment; last seen 27 days 20 hours ago.

Server details

What location is Pine Hosting - Rust Server hosted in?

Reading: location. The EU tag puts Pine Hosting - Rust Server in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 66.51.99.4:28031.

What Rust version is Pine Hosting - Rust Server on?

Reading: Pine Hosting - Rust Server, Rust network protocol 2634 and build 166448, Linux. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on Pine Hosting - Rust Server, and is it online?

Reading: offline. Pine Hosting - Rust Server last answered 27 days 20 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 1 October 2026.

Settings and map

What rules does Pine Hosting - Rust Server enforce, and what are its settings?

Reading the name gives no gather rate for Pine Hosting - Rust Server. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

What map is Pine Hosting - Rust Server on?

Procedural map on Pine Hosting - Rust Server, made by the game's generator.

Connection

What do you do to join Pine Hosting - Rust Server?

Press F1 in Rust and enter client.connect 66.51.99.4:28031. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,EU,gmrust,cs166448,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166448
Build Game build reading: 166448.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Region

EU
Europe Europe is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.