HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot
Online NA 66.51.99.4:28020 checked 11m ago
Server instruments
last reading Wed 09:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 24 · below 20 is lag, below 10 is badEntities
48 h range 140,711–152,320 · memory 4,325 MBUptime
2 h 58 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 10% of all ranked servers, top 19% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 17:53 UTC, in 1d 7h. Its biweekly schedule tag · low confidence
Coming wipes
- WPT 1Thu 29 Oct, 17:53 UTC1d 7h
- WPT 2Thu 5 Nov, 19:00 UTC8d 8hFW
- WPT 3Thu 12 Nov, 17:53 UTC15d 7h
- WPT 4Thu 26 Nov, 17:53 UTC29d 7h
- WPT 5Thu 3 Dec, 19:00 UTC36d 8hFW
- WPT 6Thu 10 Dec, 17:53 UTC43d 7h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 17:53 UTC12d ago | 8 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 29/100
- 4/40
- 2/100
- 1/100
- 3/100
- 2/100
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot?
The busiest point of its recent wipes drew 8 players on average. Peak crowd on the latest wipe: 4 hours in.
When does HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot wipe?
The prediction follows its tag, because too few of HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot's wipes are on record to confirm its schedule. On Thursday 29 October at 17:53 UTC its next wipe is due. 12 days 16 hours ago the current world was made. A wipe schedule of every two weeks is published in its tags.
Lists and filters
Which tags does HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot carry, and what do they mean?
Tags published by HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot, read by the game's server browser: gmvanilla (Game mode): Survival on vanilla settings; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; NA (North America): Its browser listing: North America. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot?
On Rust Metrics, HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot sits in these lists: 10x Rust servers, Modded Rust servers, checked live, Rust PvE servers and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.
Player count
Where does HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot sit in the rankings?
Ranked by seven-day player hours, HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot sits at #2,260 and #360 in North America, inside the top 10%.
What is the population on HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot?
Current headcount on HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot: 0 players, 100 slots available. Check: players over seven days. Average 2, peak 10. The last 48 hours peaked at 00:00 UTC, averaging 7 players at that hour.
Server
What location is HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot hosted in?
Reading: location. The NA tag puts HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot in North America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 66.51.99.4:28020.
What Rust version is HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot on?
Reading: HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot?
Check: fps. Average 30 server fps over the last 48 hours, low of 24. Within range. Check: entities. The peak was 152,320, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 6,601 MB. What players call lag comes from low fps and an entity count on the rise.
How reliable is HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot, and is it online now?
HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot reports online. Status: normal. By its reported uptime, the last restart was roughly 2 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. The first sighting on Rust Metrics was 3 October 2026.
Settings and map
What settings and rules apply on HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot?
The name carries the rate: 10x gather on HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot. 8 players per group, the default value. Mode check gives pve; fighting between players is off. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot on?
Check: map. Procedural, size 3,800, seed 1337, generated by the game on HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Its map carries the name Custom Map.
Join
How do you connect to HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot?
Check: join. Open Rust, press F1, then enter client.connect 66.51.99.4:28020. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://highs-pve-server.paynow.store/.
