RUST METRICSFlight deck · live data
Data live Servers11,838 Players77,057 Populated3,823 Fresh wipes 3 h151 Scan5 min
‹ All servers66.51.99.4:28015
Online Full Queue Fresh wipe Wipe due No query

Reclaimed Lands

Online NA 66.51.99.4:28015 checked 10m ago

biweekly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Tue 19:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 30 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 104,478 ×1000

Entities

48 h range 94,723–107,050 · memory 2,779 MB
1239 ET SINCE RESTART 12:29

Uptime

12 h 29 min since its last restart, at the last reading
7-day average0peak 5
Rank#4,929top 22% · #843 in NA
Last wipe12d agobiweekly schedule
Next wipe1d 20hThu 29 Oct, 18:00 UTC
Memory2,779MB48 h peak 5 players
REC 1

Players

AveragePeak
0246822:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct17 Oct22 Oct27 Oct

Top 22% of all ranked servers, top 45% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:00 UTC, in 1d 20h. Its biweekly schedule tag · low confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. WPT 1Thu 29 Oct, 18:00 UTC1d 20h
  2. WPT 2Thu 5 Nov, 19:00 UTC8d 21hFW
  3. WPT 3Thu 12 Nov, 18:00 UTC15d 20h
  4. WPT 4Thu 26 Nov, 18:00 UTC29d 20h
  5. WPT 5Thu 3 Dec, 19:00 UTC36d 21hFW
  6. WPT 6Thu 10 Dec, 18:00 UTC43d 20h

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:00 UTC12d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on Reclaimed Lands when wipe day comes?

The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 8 hours in.

What wipe timing does Reclaimed Lands follow?

The prediction follows its tag, because too few of Reclaimed Lands's wipes are on record to confirm its schedule. Thursday 29 October at 18:00 UTC is when its next wipe is due. The world in play was created 12 days 3 hours ago. A wipe schedule of every two weeks is published in its tags.

Tags

Which tags does Reclaimed Lands carry, and what do they mean?

Check: tags. The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): Slots: 100; ts5 (Group limit): You may team up with at most 5; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): Two-week wipe schedule; ^r (Roleplay): Check: mode. Roleplay; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server; NA (North America): North America is the browser category it sits in from Reclaimed Lands. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Reclaimed Lands appear in Rust Metrics lists and filters?

On Rust Metrics, Reclaimed Lands sits in these lists: Modded Rust servers, checked live, Aim training servers, live readings, Rust PvE servers, Rust roleplay servers and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Population

What position does Reclaimed Lands hold among Rust servers?

Player hours over the last seven days put Reclaimed Lands at #4,929, #843 in North America, in the top 22% of all ranked servers.

How full does Reclaimed Lands get?

0 of 100 slots are filled on Reclaimed Lands right now. Seven-day check: 0 players on average. Peak reading: 5. The last 48 hours peaked at 01:00 UTC, averaging 4 players at that hour.

Server

What location is Reclaimed Lands hosted in?

Reading: location. The NA tag puts Reclaimed Lands in North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 66.51.99.4:28015.

What Rust version is Reclaimed Lands on?

Rust network protocol 2635 and build 168909 on Linux is the build Reclaimed Lands runs. To get in, your game needs the same protocol; Steam applies the update.

How does Reclaimed Lands perform?

Over the last 48 hours the average was 30 server fps; the floor was 30. Check: entities. The peak was 107,050, counting buildings, deployables and the rest of the world. Reading: 3,835 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is Reclaimed Lands, and is it online now?

Reading: online. Reclaimed Lands answers right now. Reading: uptime. About 12 hours ago it restarted, on its own count. Uptime for the last 7 full days: 162 of 168 hours, or 96%. Reading: first seen 3 October 2026, recorded by Rust Metrics.

Map and rules

What rules does Reclaimed Lands enforce, and what are its settings?

Reading the name gives no gather rate for Reclaimed Lands. Group size, maximum: 5 players. The mode is roleplay. Note the following: roleplay rules with towns and jobs. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

What map is Reclaimed Lands on?

Check: map. Procedural, size 4,000, seed 676767, generated by the game on Reclaimed Lands. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

How can you get onto Reclaimed Lands?

Check: join. Open Rust, press F1, then enter client.connect 66.51.99.4:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://reclaimed-lands.paynow.store/.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^r,NA,^p,gmvanilla,cs168909,ts5,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players Slots: 100.
ts5
Group limit You may team up with at most 5.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Two-week wipe schedule.

Gameplay

^r
Roleplay Check: mode. Roleplay.
^p
PvE There is no player-on-player combat here; the danger comes from the world.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Region

NA
North America North America is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.