Gamington V1
Offline NA 66.51.99.44:28040 checked 25d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 10/175
- 8/90
- 3/1000
- 2/15
- 0/50
- 0/50
Quick answers
from the figures on this pageReset cycle
When does Gamington V1 wipe?
An estimate from the force wipe gives Gamington V1's next wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 48 days 22 hours ago. The tags state a wipe schedule of one wipe a month.
Lists and filters
Which tags does Gamington V1 carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts20 (Group limit): You may team up with at most 20; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Game build reading: 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; NA (North America): The server browser files it under North America from Gamington V1. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Gamington V1 appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Gamington V1: Modded Rust servers, checked live and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
Where does Gamington V1 sit in the rankings?
Top 69% of all ranked servers: Gamington V1 takes #16,013 on seven-day player hours and #1,595 in North America.
What player count does Gamington V1 carry?
Status for Gamington V1: offline. Last seen 25 days 19 hours ago.
Server
Where does Gamington V1 sit?
Reading: location. The NA tag puts Gamington V1 in North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 66.51.99.44:28040.
What Rust version is Gamington V1 on?
Version check: Rust network protocol 2633 and build 165217 on Linux, run by Gamington V1. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Gamington V1, and is it online?
Gamington V1 reports offline. The last reading came 25 days 19 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
What settings and rules apply on Gamington V1?
Check: gather rate. The name Gamington V1 does not state one. The cap on groups is 20 players. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is Gamington V1 on?
Size 5,000 and seed 1: the game generates the procedural map on Gamington V1 from them. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
How can you get onto Gamington V1?
Check: join. Open Rust, press F1, then enter client.connect 66.51.99.44:28040. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.
