RUST METRICSFlight deck · live data
Data live Servers11,625 Players41,682 Populated3,017 Fresh wipes 3 h84 Scan5 min
‹ All servers66.51.99.23:28030
Online Full Queue Fresh wipe Wipe due No query

Rustonia | US | Vanilla | 2x | PvP

Online NA 66.51.99.23:28030 checked 11m ago

2x trio monthly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Thu 06:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 5 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 65,800 ×1000

Entities

48 h range 47,373–66,348 · memory 2,330 MB
1239 ET SINCE RESTART 21:57

Uptime

21 h 57 min since its last restart, at the last reading
7-day average0peak 1
Rank#14,556top 65% · #1455 in NA
Last wipe12d agomonthly schedule
Next wipe7d 10hThu 5 Nov, 19:00 UTC FW
Memory2,330MBat the last reading
REC 1

Players

AveragePeak
0123409:0018:0003:0011:0021:0006:00

Hourly average and peak, UTC.

REC 2

Server performance

02.557.51009:0018:0003:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 65% of all ranked servers, top 78% in NA, and #499 of the trio servers (top 80%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

usual gap6.6 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak3players, last three wipes
crowd held25%else halves by day 3

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 10hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 10hFW

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctThu 24 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 14:12 UTC12d ago 2 – running 0
Thu 1 Oct, 18:13 UTC FW27d ago 4 halved by day 3 14.8 days 0
Thu 24 Sep, 18:59 UTC34d ago 4 halved by day 4 7 days 1
Fri 18 Sep, 14:02 UTC40d ago 2 held half 6.2 days 0
Sun 13 Sep, 20:16 UTC45d ago 3 halved by day 1 4.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Rustonia | US | Vanilla | 2x | PvP?

An average of 3 players came at the busiest on its recent wipes. 3 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 25% of recent wipes. It fell below half by day 3 when it didn't.

How often does Rustonia | US | Vanilla | 2x | PvP wipe, and when?

Once a month Rustonia | US | Vanilla | 2x | PvP wipes, with the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 12 days 17 hours ago. Its tags carry a monthly wipe schedule.

Lists and filters

Which tags does Rustonia | US | Vanilla | 2x | PvP carry, and what do they mean?

Tags published by Rustonia | US | Vanilla | 2x | PvP, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts3 (Group limit): Teams are capped at 3; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; NA (North America): Its browser listing: North America. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which operator is behind Rustonia | US | Vanilla | 2x | PvP?

Check: operator. Rustonia | US | Vanilla | 2x | PvP publishes a rustoniaservers.com hostname, and so does 1 other server we track. Same operator, most likely.

Where does Rustonia | US | Vanilla | 2x | PvP appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Rustonia | US | Vanilla | 2x | PvP: 2x Rust servers, checked live, Modded Rust servers, checked live, Trio servers, group limit 3 and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 2x.

Player count

Where does Rustonia | US | Vanilla | 2x | PvP sit in the rankings?

Ranked by seven-day player hours, Rustonia | US | Vanilla | 2x | PvP sits at #14,556 and #1,455 in North America, inside the top 65%. The trio group places it at #499.

What is the population on Rustonia | US | Vanilla | 2x | PvP?

Current headcount on Rustonia | US | Vanilla | 2x | PvP: 0 players, 50 slots available. Seven-day check: 0 players on average. Peak reading: 1.

Operator and location

Where does Rustonia | US | Vanilla | 2x | PvP sit?

Reading: location. The NA tag puts Rustonia | US | Vanilla | 2x | PvP in North America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 66.51.99.23:28030.

What Rust version is Rustonia | US | Vanilla | 2x | PvP on?

Rust network protocol 2635 and build 168909 on Linux is the build Rustonia | US | Vanilla | 2x | PvP runs. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on Rustonia | US | Vanilla | 2x | PvP within range?

Over the last 48 hours the average was 5 server fps; the floor was 5. Check: entities. The peak was 66,348, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 2,555 MB. Expect lag when fps falls and entities climb.

What is the uptime on Rustonia | US | Vanilla | 2x | PvP, and is it online?

Reading: online. Rustonia | US | Vanilla | 2x | PvP answers right now. By its reported uptime, the last restart was roughly 21 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

What rules does Rustonia | US | Vanilla | 2x | PvP enforce, and what are its settings?

Gather rate check: 2x. That comes from the name Rustonia | US | Vanilla | 2x | PvP. Groups stop at 3 players. The label given is trio. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

What map is Rustonia | US | Vanilla | 2x | PvP on?

Check: map. Procedural, size 3,500, seed 315848369, generated by the game on Rustonia | US | Vanilla | 2x | PvP. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

How can you get onto Rustonia | US | Vanilla | 2x | PvP?

Check: join. Open Rust, press F1, then enter client.connect 66.51.99.23:28030. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://discord.com/invite/eNzBZN4QGx.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players The server holds 50 slots.
ts3
Group limit Teams are capped at 3.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Region

NA
North America Its browser listing: North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.