RUST METRICSFlight deck · live data
Data live Servers11,776 Players67,745 Populated3,535 Fresh wipes 3 h197 Scan5 min
‹ All servers66.51.98.71:28010
Online Full Queue Fresh wipe Wipe due No query

Rumpus Rust | Monthly |

Online NA 66.51.98.71:28010 checked 11m ago

monthly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Thu 11:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 6 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 100 200 300 400 ENT 209,485 ×1000

Entities

48 h range 194,006–210,131 · memory 3,697 MB
1239 ET SINCE RESTART 10:57

Uptime

10 h 57 min since its last restart, at the last reading
7-day average0peak –
Rank#15,318top 69% · #1506 in NA
Last wipe12d agomonthly schedule
Next wipe7d 6hThu 5 Nov, 19:00 UTC FW
Memory3,697MBat the last reading
REC 1

Players

AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

REC 2

Server performance

0246813:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

usual gap3.6 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak2players, last three wipes
crowd held33%else halves by day 5.5

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 6hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 6hFW

The first 48 hours of its last wipes

Sat 17 OctWed 14 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 04:08 UTC12d ago 1 – running 0
Wed 14 Oct, 02:12 UTC15d ago 2 held half 3.1 days 0
Thu 1 Oct, 22:01 UTC FW27d ago 2 halved by day 10 12.2 days 0
Sun 27 Sep, 20:11 UTC31d ago 8 halved by day 1 4.1 days 0
Sat 26 Sep, 07:52 UTC33d ago 8 – 1.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on Rumpus Rust | Monthly | when wipe day comes?

An average of 2 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 4 hours. Until the next wipe, the crowd stayed above half that peak in 33% of its recent wipes. When it didn't hold, by day 5.5 it fell below half.

When does Rumpus Rust | Monthly | wipe?

With the force wipe, once a month, Rumpus Rust | Monthly | wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 12 days 8 hours ago. The tags state a wipe schedule of one wipe a month.

Tag meanings

How should you read the tags on Rumpus Rust | Monthly |?

Tags published by Rumpus Rust | Monthly |, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; NA (North America): Its browser listing: North America. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Rumpus Rust | Monthly |?

These Rust Metrics lists carry Rumpus Rust | Monthly |: Modded Rust servers, checked live and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Population

Where does Rumpus Rust | Monthly | sit in the rankings?

Top 69% of all ranked servers: Rumpus Rust | Monthly | takes #15,318 on seven-day player hours and #1,506 in North America.

How full does Rumpus Rust | Monthly | get?

Current headcount on Rumpus Rust | Monthly |: 0 players, 50 slots available. A seven-day average of 0 players is the reading.

Server details

Which location does Rumpus Rust | Monthly | run from?

Its NA tag places Rumpus Rust | Monthly | in North America. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 66.51.98.71:28010.

What Rust version is Rumpus Rust | Monthly | on?

Reading: Rumpus Rust | Monthly |, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on Rumpus Rust | Monthly | within range?

Check: fps. Average 5 server fps over the last 48 hours, low of 5. Within range. Peak entity count: 210,131. Buildings, deployables and all else included. Reading: 3,802 MB of memory at the highest. Expect lag when fps falls and entities climb.

What is the uptime on Rumpus Rust | Monthly |, and is it online?

Reading: online. Rumpus Rust | Monthly | answers right now. By its reported uptime, the last restart was roughly 10 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 20 September 2026, recorded by Rust Metrics.

Settings and map

How is Rumpus Rust | Monthly | configured, and what rules are in force?

Reading the name gives no gather rate for Rumpus Rust | Monthly |. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Rumpus Rust | Monthly |?

Check: map. Procedural, size 6,000, seed 867607150, generated by the game on Rumpus Rust | Monthly |. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

How do you connect to Rumpus Rust | Monthly |?

To join: start Rust, press F1 and type client.connect 66.51.98.71:28010. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://discord.com/invite/syvYQyTHnp.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players The server holds 50 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Region

NA
North America Its browser listing: North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.