RUST METRICSFlight deck · live data
Data live Servers11,614 Players34,171 Populated2,816 Fresh wipes 3 h69 Scan5 min
‹ All servers66.51.98.68:28030
Online Full Queue Fresh wipe Wipe due No query

Rust Server - Pinehosting.com

Online NA 66.51.98.68:28030 checked 11m ago

weekly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Thu 05:00 UTC
0 12 25 38 50 PAX 2 /50

Players now

4% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 60 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 79,299 ×1000

Entities

48 h range 76,478–80,737 · memory 2,302 MB
1239 ET SINCE RESTART 23:50

Uptime

23 h 50 min since its last restart, at the last reading
7-day average1peak 3
Rank#3,622top 16% · #598 in NA
Last wipe2d agoweekly schedule
Next wipe4d 18hTue 3 Nov, 00:57 UTC
Memory2,302MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5207:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers, top 32% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Tuesday 3 November, 00:57 UTC, in 4d 18h. Its weekly schedule tag · low confidence

usual gap11.3 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held33%else halves by day 3

Coming wipes

  1. WPT 1Tue 3 Nov, 00:57 UTC4d 18h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 12hFW
  3. WPT 3Tue 10 Nov, 00:57 UTC11d 18h
  4. WPT 4Tue 17 Nov, 00:57 UTC18d 18h
  5. WPT 5Tue 24 Nov, 00:57 UTC25d 18h
  6. WPT 6Tue 1 Dec, 00:57 UTC32d 18h
  7. WPT 7Thu 3 Dec, 19:00 UTC35d 12hFW
  8. WPT 8Tue 8 Dec, 00:57 UTC39d 18h

The first 48 hours of its last wipes

Tue 27 OctWed 21 OctMon 5 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 00:57 UTC2d ago 2 – running 2
Wed 21 Oct, 01:23 UTC8d ago 2 held half 6 days 0
Mon 5 Oct, 07:56 UTC23d ago 1 halved by day 5 15.7 days 0
Thu 24 Sep, 00:17 UTC35d ago 1 halved by day 1 11.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Rust Server - Pinehosting.com?

The busiest point of its recent wipes drew 2 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 33% of its recent wipes. It fell below half by day 3 when it didn't.

When does Rust Server - Pinehosting.com wipe?

The prediction follows its tag, because too few of Rust Server - Pinehosting.com's wipes are on record to confirm its schedule. Tuesday 3 November at 00:57 UTC is when its next wipe is due. 2 days 5 hours ago the current world was made. The tags state a wipe schedule of one wipe a week.

Tags

How should you read the tags on Rust Server - Pinehosting.com?

These are the tags Rust Server - Pinehosting.com publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^w (Weekly): Wipe cycle: weekly; ^r (Roleplay): A server built for roleplay; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; NA (North America): The server browser files it under North America. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Rust Server - Pinehosting.com appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Rust Server - Pinehosting.com: Modded Rust servers, checked live, Rust roleplay servers and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Server tag: Weekly ^w, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

Occupancy

What position does Rust Server - Pinehosting.com hold among Rust servers?

Top 16% of all ranked servers: Rust Server - Pinehosting.com takes #3,622 on seven-day player hours and #598 in North America.

What is the population on Rust Server - Pinehosting.com?

2 of 50 slots are filled on Rust Server - Pinehosting.com right now. Check: players over seven days. Average 1, peak 3. The last 48 hours peaked at 23:00 UTC, averaging 2 players at that hour.

Operator and location

Where does Rust Server - Pinehosting.com sit?

Its NA tag places Rust Server - Pinehosting.com in North America. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 66.51.98.68:28030.

What Rust version is Rust Server - Pinehosting.com on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by Rust Server - Pinehosting.com. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on Rust Server - Pinehosting.com within range?

Check: fps. Average 32 server fps over the last 48 hours, low of 5. Within range. Check: entities. The peak was 80,737, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 2,952 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is Rust Server - Pinehosting.com, and is it online now?

Reading: online. Rust Server - Pinehosting.com answers right now. By its reported uptime, the last restart was roughly 23 hours ago. Reading: 99% uptime over the last 7 full days. It was up 166 of 168 hours. Reading: first seen 19 September 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on Rust Server - Pinehosting.com?

Check: gather rate. The name Rust Server - Pinehosting.com does not state one. 8 players per group, the default value. roleplay, jobs and towns under roleplay rules — that is the game mode. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Rust Server - Pinehosting.com?

Size 4,000 and seed 1337: the game generates the procedural map on Rust Server - Pinehosting.com from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Map name, as listed: Custom Map.

How to join

How do you connect to Rust Server - Pinehosting.com?

To join: start Rust, press F1 and type client.connect 66.51.98.68:28030. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,^r,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players Slots: 50.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Wipe schedule

^w
Weekly Wipe cycle: weekly.

Gameplay

^r
Roleplay A server built for roleplay.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.