RUST METRICSFlight deck · live data
Data live Servers11,869 Players103,347 Populated3,962 Fresh wipes 3 h552 Scan5 min
‹ All servers66.51.98.61:28000
Online Full Queue Fresh wipe Wipe due No query

Pine Hosting - Rust Server

Online NA 66.51.98.61:28000 checked 12m ago

monthly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Thu 18:00 UTC
0 19 38 56 75 PAX 0 /75

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 5 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 79,330 ×1000

Entities

48 h range 79,181–81,799 · memory 3,464 MB
1239 ET SINCE RESTART 5D 21H

Uptime

5 days 21 hours since its last restart, at the last reading
7-day average0peak 1
Rank#4,893top 22% · #832 in NA
Last wipe7d agomonthly schedule
Next wipe6d 23hThu 5 Nov, 19:00 UTC FW
Memory3,464MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75120:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers, top 45% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

usual gap18.8 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 23hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC34d 23hFW

The first 48 hours of its last wipes

Thu 22 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 11:47 UTC7d ago 1 – running 0
Sat 3 Oct, 17:09 UTC26d ago 2 halved by day 3 18.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Pine Hosting - Rust Server when wipe day comes?

The busiest point of its recent wipes drew 2 players on average. After the latest wipe, numbers topped out at 8 hours. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. When it didn't hold, by day 3 it fell below half.

What wipe timing does Pine Hosting - Rust Server follow?

The only wipe for Pine Hosting - Rust Server is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 7 days 7 hours ago the current world was made. Its tags carry a monthly wipe schedule.

Tags

Which tags does Pine Hosting - Rust Server carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp75 (Max players): The server holds 75 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game; NA (North America): The server browser files it under North America from Pine Hosting - Rust Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Pine Hosting - Rust Server?

On Rust Metrics, Pine Hosting - Rust Server sits in these lists: Modded Rust servers, checked live and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Occupancy

Where does Pine Hosting - Rust Server sit in the rankings?

Top 22% of all ranked servers: Pine Hosting - Rust Server takes #4,893 on seven-day player hours and #832 in North America.

What is the population on Pine Hosting - Rust Server?

0 of 75 slots are filled on Pine Hosting - Rust Server right now. Seven-day check: 0 players on average. Peak reading: 1. Average at the busiest hour was 1 players, at 23:00 UTC over the last 48 hours.

Server

Where does Pine Hosting - Rust Server sit?

Reading: location. The NA tag puts Pine Hosting - Rust Server in North America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 66.51.98.61:28000.

What Rust version is Pine Hosting - Rust Server on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by Pine Hosting - Rust Server. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for Pine Hosting - Rust Server?

Check: fps. Average 14 server fps over the last 48 hours, low of 5. Within range. Reading: 81,799 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 3,464 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on Pine Hosting - Rust Server, and is it online?

Check: connection. Pine Hosting - Rust Server is online at this moment. By its reported uptime, the last restart was roughly 5 days 21 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 15 September 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on Pine Hosting - Rust Server?

Reading the name gives no gather rate for Pine Hosting - Rust Server. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

What map is Pine Hosting - Rust Server on?

Size 3,700 and seed 1: the game generates the procedural map on Pine Hosting - Rust Server from them. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

What do you do to join Pine Hosting - Rust Server?

Check: join. Open Rust, press F1, then enter client.connect 66.51.98.61:28000. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp75
Max players The server holds 75 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.