RUST METRICSFlight deck · live data
Data live Servers11,699 Players38,680 Populated2,939 Fresh wipes 3 h94 Scan5 min
‹ All servers66.51.98.58:28040
Online Full Queue Fresh wipe Wipe due No query

We Do Not Eat Our Allies

Online NA 66.51.98.58:28040 checked 12m ago

monthly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Thu 00:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 6 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 61,633 ×1000

Entities

48 h range 52,330–63,684 · memory 1,702 MB
1239 ET SINCE RESTART 06:00

Uptime

6 h 0 min since its last restart, at the last reading
7-day average0peak 2
Rank#7,105top 32% · #1092 in NA
Last wipe27d agomonthly schedule
Next wipe7d 16hThu 5 Nov, 19:00 UTC FW
Memory1,702MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5203:0012:0021:0005:0014:0000:00

Hourly average and peak, UTC.

REC 2

Server performance

0246803:0012:0021:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 32% of all ranked servers, top 59% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 16hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 16hFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 12 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:10 UTC FW27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on We Do Not Eat Our Allies when wipe day comes?

An average of 2 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 12 hours.

What wipe timing does We Do Not Eat Our Allies follow?

The only wipe for We Do Not Eat Our Allies is the force wipe, once a month. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 27 days 8 hours ago. The tags state a wipe schedule of one wipe a month.

Lists and filters

How should you read the tags on We Do Not Eat Our Allies?

Tags published by We Do Not Eat Our Allies, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server; NA (North America): Its browser listing: North America. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show We Do Not Eat Our Allies?

Rust Metrics lists featuring We Do Not Eat Our Allies: Modded Rust servers, checked live and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

What position does We Do Not Eat Our Allies hold among Rust servers?

Player hours over the last seven days put We Do Not Eat Our Allies at #7,105, #1,092 in North America, in the top 32% of all ranked servers.

What player count does We Do Not Eat Our Allies carry?

Current headcount on We Do Not Eat Our Allies: 0 players, 50 slots available. Seven-day check: 0 players on average. Peak reading: 2. Check: 48-hour peak. 11:00 UTC, 1 players on average.

Server details

What location is We Do Not Eat Our Allies hosted in?

Its NA tag places We Do Not Eat Our Allies in North America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 66.51.98.58:28040.

What Rust version is We Do Not Eat Our Allies on?

Reading: We Do Not Eat Our Allies, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for We Do Not Eat Our Allies?

Over the last 48 hours the average was 5 server fps; the floor was 5. Reading: 63,684 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 2,176 MB. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on We Do Not Eat Our Allies, and is it online?

Reading: online. We Do Not Eat Our Allies answers right now. Check: restart. The uptime it reports puts the last restart about 6 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 1 October 2026, recorded by Rust Metrics.

Rules and settings

What settings and rules apply on We Do Not Eat Our Allies?

Reading the name gives no gather rate for We Do Not Eat Our Allies. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

Which map is live on We Do Not Eat Our Allies?

Size 3,300 and seed 270523416: the game generates the procedural map on We Do Not Eat Our Allies from them. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How can you get onto We Do Not Eat Our Allies?

Press F1 in Rust and enter client.connect 66.51.98.58:28040. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Region

NA
North America Its browser listing: North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.