Rust Server - Pinehosting.com
Online 66.51.98.58:28010 checked 10m ago
Server instruments
last reading Thu 13:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 5 · below 20 is lag, below 10 is badEntities
48 h range 158,966–167,106 · memory 3,813 MBUptime
1 days 5 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 16:41 UTC14d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 182/500
- 121/100
- 108/225
- 75/700
- 38/200
- 246/700
Quick answers
from the figures on this pageWipe schedule
What happens on Rust Server - Pinehosting.com when wipe day comes?
An average of 1 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.
How often does Rust Server - Pinehosting.com wipe, and when?
The rhythm of Rust Server - Pinehosting.com's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 14 days 21 hours ago.
Lists and filters
How should you read the tags on Rust Server - Pinehosting.com?
These are the tags Rust Server - Pinehosting.com publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Rust Server - Pinehosting.com?
These Rust Metrics lists carry Rust Server - Pinehosting.com: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does Rust Server - Pinehosting.com hold among Rust servers?
Ranking for Rust Server - Pinehosting.com: #15,010 on seven-day player hours, top 67% of all ranked servers.
What player count does Rust Server - Pinehosting.com carry?
0 of 50 slots are filled on Rust Server - Pinehosting.com right now. Seven-day check: 0 players on average. Peak reading: 1.
Server
What location is Rust Server - Pinehosting.com hosted in?
No region tag on Rust Server - Pinehosting.com. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 66.51.98.58:28010.
What Rust version is Rust Server - Pinehosting.com on?
Rust network protocol 2635 and build 168909 on Linux is the build Rust Server - Pinehosting.com runs. Matching protocol is required to join. Let Steam update your game.
Is performance on Rust Server - Pinehosting.com within range?
Check: fps. Average 5 server fps over the last 48 hours, low of 5. Within range. Reading: 167,106 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 4,677 MB. What players call lag comes from low fps and an entity count on the rise.
How reliable is Rust Server - Pinehosting.com, and is it online now?
Rust Server - Pinehosting.com reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 29 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 14 October 2026.
Rules and settings
What rules does Rust Server - Pinehosting.com enforce, and what are its settings?
Reading the name gives no gather rate for Rust Server - Pinehosting.com. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Rust Server - Pinehosting.com?
Size 5,500 and seed 1: the game generates the procedural map on Rust Server - Pinehosting.com from them. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
How can you get onto Rust Server - Pinehosting.com?
To join: start Rust, press F1 and type client.connect 66.51.98.58:28010. Or press Launch Rust here and Steam opens the game and connects you.
