RUST METRICSFlight deck · live data
Data live Servers11,848 Players93,384 Populated3,880 Fresh wipes 3 h381 Scan5 min
‹ All servers66.51.98.57:28020
Online Full Queue Fresh wipe Wipe due No query

J Rust Server

Online NA 66.51.98.57:28020 checked 13m ago

monthly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Thu 14:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 5 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 45,623 ×1000

Entities

48 h range 44,745–45,828 · memory 1,797 MB
1239 ET SINCE RESTART 4D 19H

Uptime

4 days 19 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,344top 69% · #1503 in NA
Last wipe4d agomonthly schedule
Next wipe2d 1hSat 31 Oct, 17:38 UTC
Memory1,797MBat the last reading
REC 1

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

REC 2

Server performance

0246816:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Saturday 31 October, 17:38 UTC, in 2d 1h. Every Saturday at 17:38 UTC · low confidence

usual gap7 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. WPT 1Sat 31 Oct, 17:38 UTC2d 1h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 3hFW
  3. WPT 3Sat 7 Nov, 17:38 UTC9d 1h
  4. WPT 4Sat 14 Nov, 17:38 UTC16d 1h
  5. WPT 5Sat 21 Nov, 17:38 UTC23d 1h
  6. WPT 6Sat 28 Nov, 17:38 UTC30d 1h
  7. WPT 7Thu 3 Dec, 19:00 UTC35d 3hFW
  8. WPT 8Sat 5 Dec, 17:38 UTC37d 1h

The first 48 hours of its last wipes

Sat 24 OctSat 17 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 17:38 UTC4d ago 0 – running 0
Sat 17 Oct, 17:24 UTC11d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on J Rust Server when wipe day comes?

The busiest point of its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

When does J Rust Server wipe?

every Saturday at 17:38 UTC is how J Rust Server wipes. Due on Saturday 31 October at 17:38 UTC is its next wipe. The world it runs now was made 4 days 21 hours ago. Its tags carry a monthly wipe schedule.

Lists and filters

Which tags does J Rust Server carry, and what do they mean?

These are the tags J Rust Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server; NA (North America): Its browser listing: North America. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does J Rust Server appear in Rust Metrics lists and filters?

These Rust Metrics lists carry J Rust Server: Modded Rust servers, checked live and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Player count

Where does J Rust Server sit in the rankings?

Player hours over the last seven days put J Rust Server at #15,344, #1,503 in North America, in the top 69% of all ranked servers.

What player count does J Rust Server carry?

Current headcount on J Rust Server: 0 players, 50 slots available. Check: player average. 0 over the last seven days.

Server

What location is J Rust Server hosted in?

Reading: location. The NA tag puts J Rust Server in North America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 66.51.98.57:28020.

What Rust version is J Rust Server on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by J Rust Server. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on J Rust Server within range?

Reading: 5 server fps on average across the last 48 hours. It never dropped below 5. Check: entities. The peak was 45,828, counting buildings, deployables and the rest of the world. Memory peak: 2,152 MB. Expect lag when fps falls and entities climb.

Is J Rust Server up, and how often does it stay up?

J Rust Server reports online. Status: normal. By its reported uptime, the last restart was roughly 4 days 19 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 9 October 2026.

Rules and settings

How is J Rust Server configured, and what rules are in force?

No gather rate appears in the name: J Rust Server. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

What map is J Rust Server on?

Size 3,000 and seed 418060900: the game generates the procedural map on J Rust Server from them. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How can you get onto J Rust Server?

Check: join. Open Rust, press F1, then enter client.connect 66.51.98.57:28020. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players Slots: 50.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Region

NA
North America Its browser listing: North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.