RUST METRICSFlight deck · live data
Data live Servers11,859 Players101,852 Populated3,917 Fresh wipes 3 h538 Scan5 min
‹ All servers66.51.98.50:28000
Online Full Queue Fresh wipe Wipe due No query

CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks

Online NA 66.51.98.50:28000 checked 6m ago

2x biweekly wipes moddedcarbonpremium
COM 1 · connect

Server instruments

last reading Thu 18:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 5 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 10 20 30 40 ENT 26,969 ×1000

Entities

48 h range 18,771–29,355 · memory 1,873 MB
1239 ET SINCE RESTART 08:00

Uptime

8 h 0 min since its last restart, at the last reading
7-day average0peak –
Rank#15,269top 68% · #1495 in NA
Last wipe14d agobiweekly schedule
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW
Memory1,873MBat the last reading
REC 1

Players

AveragePeak
0123421:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

REC 2

Server performance

0246821:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

usual gap4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held75%else halves by day 1

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 22hFW
  2. WPT 2Wed 11 Nov, 22:11 UTC13d 2h
  3. WPT 3Wed 25 Nov, 22:11 UTC27d 2h
  4. WPT 4Thu 3 Dec, 19:00 UTC34d 22hFW
  5. WPT 5Wed 9 Dec, 22:11 UTC41d 2h

The first 48 hours of its last wipes

Wed 14 OctFri 9 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 22:11 UTC14d ago 1 – running 0
Fri 9 Oct, 20:13 UTC19d ago 1 halved by day 1 5.1 days 0
Sun 4 Oct, 21:34 UTC24d ago 2 held half 4.9 days 1
Thu 1 Oct, 18:15 UTC FW28d ago 1 held half 3.1 days 0
Mon 28 Sep, 23:33 UTC30d ago 1 held half 2.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks?

The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in. Above half that peak the crowd stayed until the next wipe in 75% of recent wipes. By day 1 it fell below half when it didn't.

When does CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks wipe?

The prediction follows its tag, because too few of CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks's wipes are on record to confirm its schedule. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 14 days 21 hours ago. The tags carry an every-two-weeks wipe schedule.

Lists and filters

How should you read the tags on CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Carbon handles the plugins here; ^q (Premium): Premium status is required to join; NA (North America): The server browser files it under North America from CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks?

Rust Metrics lists featuring CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks: 2x Rust servers, checked live, Modded Rust servers, checked live and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: Premium; Server tag: Biweekly ^b, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.

Player count

What position does CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks hold among Rust servers?

Ranked by seven-day player hours, CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks sits at #15,269 and #1,495 in North America, inside the top 68%.

How full does CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks get?

0 of 50 slots are filled on CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks right now. A seven-day average of 0 players is the reading.

Server

Where does CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks sit?

Reading: location. The NA tag puts CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks in North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 66.51.98.50:28000.

What Rust version is CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks on?

Reading: CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.

How does CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks perform?

Reading: 5 server fps on average across the last 48 hours. It never dropped below 5. Check: entities. The peak was 29,355, counting buildings, deployables and the rest of the world. Memory peak: 2,056 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks, and is it online?

Check: connection. CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks is online at this moment. Reading: uptime. About 8 hours ago it restarted, on its own count. Uptime for the last 7 full days: 166 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks?

Gather rate check: 2x. That comes from the name CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. Premium status is required to join. Anti-cheat reading: VAC on, Valve's system.

What map is CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks on?

From seed 546844637, the game generates the procedural map on CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks. Its size is 2,500. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

How can you get onto CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks?

Press F1 in Rust and enter client.connect 66.51.98.50:28000. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. Premium status is required to join. https://discord.com/invite/7ejjwauC is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^b,NA,gmrust,cs168909,^q,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players 50 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly Check: wipe cycle. Every two weeks.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Carbon handles the plugins here.
^q
Premium Premium status is required to join.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.