Patrol Never Runs (solo,duo,trio,quad) 1x - 5x
Online EU 66.51.97.73:28010 checked 10m ago
Server instruments
last reading Thu 11:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 5 · below 20 is lag, below 10 is badEntities
48 h range 100,234–104,143 · memory 2,784 MBUptime
4 days 18 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers, top 77% in EU, and #504 of the quad servers (top 61%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 6hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 6hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 22:31 UTC23d ago | 0 | – | running | 0 |
| Wed 16 Sep, 08:48 UTC43d ago | 1 | halved by day 1 | 19.6 days | 0 |
| Mon 14 Sep, 17:26 UTC44d ago | 1 | – | 1.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 0/100
- 97/250
- 250/350
- 2/200
- 2/100
- 1/50
Quick answers
from the figures on this pageWipe schedule
What happens on Patrol Never Runs (solo,duo,trio,quad) 1x - 5x when wipe day comes?
The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. It fell below half by day 1 when it didn't.
When does Patrol Never Runs (solo,duo,trio,quad) 1x - 5x wipe?
Once a month Patrol Never Runs (solo,duo,trio,quad) 1x - 5x wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 23 days 14 hours ago. Its tags carry a monthly wipe schedule.
Lists and filters
Which tags does Patrol Never Runs (solo,duo,trio,quad) 1x - 5x carry, and what do they mean?
These are the tags Patrol Never Runs (solo,duo,trio,quad) 1x - 5x publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts4 (Group limit): Teams are capped at 4; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): The server browser files it under Europe. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Patrol Never Runs (solo,duo,trio,quad) 1x - 5x appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Patrol Never Runs (solo,duo,trio,quad) 1x - 5x: EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Gather rate: 1x.
Player count
Where does Patrol Never Runs (solo,duo,trio,quad) 1x - 5x sit in the rankings?
Player hours over the last seven days put Patrol Never Runs (solo,duo,trio,quad) 1x - 5x at #10,017, #2,257 in Europe, in the top 45% of all ranked servers. Check: group rank. #504 among quad servers.
How full does Patrol Never Runs (solo,duo,trio,quad) 1x - 5x get?
Current headcount on Patrol Never Runs (solo,duo,trio,quad) 1x - 5x: 0 players, 50 slots available. Seven-day check: 0 players on average. Peak reading: 2.
Server
What location is Patrol Never Runs (solo,duo,trio,quad) 1x - 5x hosted in?
Reading: location. The EU tag puts Patrol Never Runs (solo,duo,trio,quad) 1x - 5x in Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 66.51.97.73:28010.
What Rust version is Patrol Never Runs (solo,duo,trio,quad) 1x - 5x on?
Rust network protocol 2635 and build 168909 on Linux is the build Patrol Never Runs (solo,duo,trio,quad) 1x - 5x runs. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for Patrol Never Runs (solo,duo,trio,quad) 1x - 5x?
Over the last 48 hours the average was 5 server fps; the floor was 5. Peak entity count: 104,143. Buildings, deployables and all else included. Memory peak: 3,834 MB. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on Patrol Never Runs (solo,duo,trio,quad) 1x - 5x, and is it online?
Patrol Never Runs (solo,duo,trio,quad) 1x - 5x reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 4 days 18 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on Patrol Never Runs (solo,duo,trio,quad) 1x - 5x?
Gather rate check: 1x. That comes from the name Patrol Never Runs (solo,duo,trio,quad) 1x - 5x. Groups stop at 4 players. The label given is quad. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Patrol Never Runs (solo,duo,trio,quad) 1x - 5x?
From seed 1337, the game generates the procedural map on Patrol Never Runs (solo,duo,trio,quad) 1x - 5x. Its size is 4,000. View it on RustMaps from this page: matching size and seed give an identical map. Its map carries the name Custom Map.
Connection
How can you get onto Patrol Never Runs (solo,duo,trio,quad) 1x - 5x?
To join: start Rust, press F1 and type client.connect 66.51.97.73:28010. Or press Launch Rust here and Steam opens the game and connects you.
