RUST METRICSFlight deck · live data
Data live Servers11,613 Players33,251 Populated2,788 Fresh wipes 3 h71 Scan5 min
‹ All servers176.9.122.93:28080
Online Full Queue Fresh wipe Wipe due No query

[GER/EU] Sanctuary Teams (1-4)

Online EU 176.9.122.93:28080 checked 9m ago

quad monthly wipes vanillaoxide
COM 1 · connect

Server instruments

last reading Thu 05:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 5 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 113,307 ×1000

Entities

48 h range 96,842–113,624 · memory 2,977 MB
1239 ET SINCE RESTART 23:00

Uptime

23 h 0 min since its last restart, at the last reading
7-day average1peak 5
Rank#2,802top 13% · #1065 in EU
Last wipe27d agomonthly schedule
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW
Memory2,977MB48 h peak 5 players
REC 1

Players

AveragePeak
0246807:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 13% of all ranked servers, top 36% in EU, and #169 of the quad servers (top 20%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

wipe-day peak15players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 12hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 12hFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 45 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:59 UTC FW27d ago 15 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on [GER/EU] Sanctuary Teams (1-4)?

The busiest point of its recent wipes drew 15 players on average. After the latest wipe, numbers topped out at 45 hours.

What wipe timing does [GER/EU] Sanctuary Teams (1-4) follow?

With the force wipe, once a month, [GER/EU] Sanctuary Teams (1-4) wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 27 days 12 hours ago. A monthly wipe schedule is published in its tags.

Tags

How should you read the tags on [GER/EU] Sanctuary Teams (1-4)?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts4 (Group limit): Teams are capped at 4; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^o (Oxide): It runs Oxide, also known as uMod; EU (Europe): The server browser files it under Europe from [GER/EU] Sanctuary Teams (1-4). Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show [GER/EU] Sanctuary Teams (1-4)?

On Rust Metrics, [GER/EU] Sanctuary Teams (1-4) sits in these lists: EU Rust servers, checked, Rust community servers: live readings and Vanilla Rust servers, live. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

Occupancy

What position does [GER/EU] Sanctuary Teams (1-4) hold among Rust servers?

Top 13% of all ranked servers: [GER/EU] Sanctuary Teams (1-4) takes #2,802 on seven-day player hours and #1,065 in Europe. The quad group places it at #169.

What player count does [GER/EU] Sanctuary Teams (1-4) carry?

Current headcount on [GER/EU] Sanctuary Teams (1-4): 0 players, 50 slots available. Seven-day check: 1 players on average. Peak reading: 5. The last 48 hours peaked at 18:00 UTC, averaging 5 players at that hour.

Operator and location

Which location does [GER/EU] Sanctuary Teams (1-4) run from?

Its EU tag places [GER/EU] Sanctuary Teams (1-4) in Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 176.9.122.93:28080.

What Rust version is [GER/EU] Sanctuary Teams (1-4) on?

Reading: [GER/EU] Sanctuary Teams (1-4), Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for [GER/EU] Sanctuary Teams (1-4)?

Check: fps. Average 32 server fps over the last 48 hours, low of 5. Within range. Peak entity count: 113,624. Buildings, deployables and all else included. Check: memory. Peak use was 2,977 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is [GER/EU] Sanctuary Teams (1-4) up, and how often does it stay up?

[GER/EU] Sanctuary Teams (1-4) reports online. Status: normal. Reading: uptime. About 23 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on [GER/EU] Sanctuary Teams (1-4)?

No gather rate appears in the name: [GER/EU] Sanctuary Teams (1-4). Groups stop at 4 players. The label given is quad. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Oxide plugins are running. Vanilla is the label it uses: rates, kits and rules are exactly as Facepunch ships them. VAC is on. That is Valve's anti-cheat.

Which map is live on [GER/EU] Sanctuary Teams (1-4)?

Size 4,000 and seed 192482467: the game generates the procedural map on [GER/EU] Sanctuary Teams (1-4) from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

How can you get onto [GER/EU] Sanctuary Teams (1-4)?

To join: start Rust, press F1 and type client.connect 176.9.122.93:28080. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://www.paypal.com/pools/c/9tbRFpbo5O.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,EU,gmrust,cs168909,ts4,^o

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players 50 slots in total.
ts4
Group limit Teams are capped at 4.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.