oliverwood
Offline NA 66.51.97.65:28020 checked 34d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 2/175
- 4/90
- 5/1000
- 1/15
- 0/50
- 4/50
Quick answers
from the figures on this pageWipe timing
What wipe timing does oliverwood follow?
An estimate from the force wipe gives oliverwood's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 53 days 7 hours ago. A monthly wipe schedule is published in its tags.
Lists and filters
How should you read the tags on oliverwood?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163207 (Build): Build 163207; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server; NA (North America): The server browser files it under North America from oliverwood. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show oliverwood?
These Rust Metrics lists carry oliverwood: Modded Rust servers, checked live and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Occupancy
What position does oliverwood hold among Rust servers?
Player hours over the last seven days put oliverwood at #15,810, #1,609 in North America, in the top 71% of all ranked servers.
How full does oliverwood get?
Reading for oliverwood: offline at this moment; last seen 34 days 17 hours ago.
Server details
Which location does oliverwood run from?
Reading: location. The NA tag puts oliverwood in North America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 66.51.97.65:28020.
What Rust version is oliverwood on?
Version check: Rust network protocol 2633 and build 163207 on Linux, run by oliverwood. Matching protocol is required to join. Let Steam update your game.
How reliable is oliverwood, and is it online now?
Reading: offline. oliverwood last answered 34 days 17 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Rules and settings
What rules does oliverwood enforce, and what are its settings?
Reading the name gives no gather rate for oliverwood. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
Which map is live on oliverwood?
Size 6,000 and seed 55500: the game generates the procedural map on oliverwood from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
How do you connect to oliverwood?
To join: start Rust, press F1 and type client.connect 66.51.97.65:28020. Or press Launch Rust here and Steam opens the game and connects you.
