ricksserver
Online EU 66.51.97.59:28035 checked 7m ago
Server instruments
last reading Wed 23:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 5 · below 20 is lag, below 10 is badEntities
48 h range 14,535–17,003 · memory 1,205 MBUptime
4 days 8 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers, top 69% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 18hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 18hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 13:59 UTC4d ago | 5 | – | running | 0 |
| Mon 19 Oct, 02:31 UTC9d ago | 0 | – | 5.5 days | 0 |
| Sun 27 Sep, 15:58 UTC31d ago | 3 | halved by day 2 | 21.4 days | 0 |
| Sat 26 Sep, 14:40 UTC32d ago | 5 | – | 1.1 days | 0 |
| Sun 20 Sep, 23:25 UTC38d ago | 5 | halved by day 1 | 5.6 days | 0 |
| Sat 19 Sep, 02:34 UTC39d ago | 5 | – | 1.9 days | 0 |
| Sun 13 Sep, 17:34 UTC45d ago | 4 | halved by day 1 | 5.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 163/200
- 116/200
- 56/350
- 113/400
- 74/100
- 32/300
Quick answers
from the figures on this pageWipe schedule
What happens on ricksserver when wipe day comes?
An average of 3 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 2 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. It fell below half by day 1.5 when it didn't.
What wipe timing does ricksserver follow?
Once a month ricksserver wipes, with the force wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 4 days 10 hours ago. The tags state a wipe schedule of one wipe a month.
Tag meanings
How should you read the tags on ricksserver?
Tags published by ricksserver, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; EU (Europe): Europe is the browser category it sits in. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does ricksserver appear in Rust Metrics lists and filters?
On Rust Metrics, ricksserver sits in these lists: EU Rust servers, checked and Rust community servers: live readings. Reading: server list filters. It comes up under Region: Europe; Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Player count
Where does ricksserver sit in the rankings?
Top 33% of all ranked servers: ricksserver takes #7,325 on seven-day player hours and #2,022 in Europe.
How full does ricksserver get?
0 of 50 slots are filled on ricksserver right now. Check: players over seven days. Average 0, peak 5.
Server details
Which location does ricksserver run from?
Reading: location. The EU tag puts ricksserver in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 66.51.97.59:28035.
What Rust version is ricksserver on?
Rust network protocol 2635 and build 168909 on Linux is the build ricksserver runs. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for ricksserver?
Over the last 48 hours the average was 5 server fps; the floor was 5. Reading: 17,003 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 1,367 MB. Lag, as players feel it, is low fps plus a climbing entity count.
Is ricksserver up, and how often does it stay up?
ricksserver reports online. Status: normal. By its reported uptime, the last restart was roughly 4 days 8 hours ago. Uptime for the last 7 full days: 144 of 168 hours, or 86%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Map and rules
What settings and rules apply on ricksserver?
Reading the name gives no gather rate for ricksserver. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
What map is ricksserver on?
Size 1,900 and seed 1293201566: the game generates the procedural map on ricksserver from them. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
How can you get onto ricksserver?
Press F1 in Rust and enter client.connect 66.51.97.59:28035. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.
