Rust Server - Pinehosting.com
Online 66.51.97.51:28025 checked 11m ago
Server instruments
last reading Thu 13:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 5 · below 20 is lag, below 10 is badEntities
48 h range 14,918–17,183 · memory 1,529 MBUptime
7 days 23 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 22:39 UTC15d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 180/500
- 121/100
- 177/225
- 87/700
- 237/200
- 233/700
Quick answers
from the figures on this pageWipe schedule
What happens on Rust Server - Pinehosting.com when wipe day comes?
The busiest point of its recent wipes drew 3 players on average. 2 hours after the wipe, the crowd peaked on the latest wipe.
When does Rust Server - Pinehosting.com wipe?
Its rhythm cannot be told from the wipes of Rust Server - Pinehosting.com on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 15 days 16 hours ago.
Tag meanings
Which tags does Rust Server - Pinehosting.com carry, and what do they mean?
These are the tags Rust Server - Pinehosting.com publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Game build reading: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Rust Server - Pinehosting.com?
On Rust Metrics, Rust Server - Pinehosting.com sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does Rust Server - Pinehosting.com sit in the rankings?
Player hours over seven days put Rust Server - Pinehosting.com at #15,344, in the top 69% of all ranked servers.
What player count does Rust Server - Pinehosting.com carry?
0 of 50 slots are filled on Rust Server - Pinehosting.com right now. Check: player average. 0 over the last seven days.
Server details
Which location does Rust Server - Pinehosting.com run from?
No region tag on Rust Server - Pinehosting.com. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 66.51.97.51:28025.
What Rust version is Rust Server - Pinehosting.com on?
Version check: Rust network protocol 2634 and build 167781 on Linux, run by Rust Server - Pinehosting.com. Check: protocol. To join, your game must match; Steam handles the update.
How does Rust Server - Pinehosting.com perform?
Over the last 48 hours the average was 5 server fps; the floor was 5. Peak entity count: 17,183. Buildings, deployables and all else included. Check: memory. Peak use was 1,660 MB. What players call lag comes from low fps and an entity count on the rise.
Is Rust Server - Pinehosting.com up, and how often does it stay up?
Rust Server - Pinehosting.com reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 7 days 23 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 16 September 2026.
Rules and settings
How is Rust Server - Pinehosting.com configured, and what rules are in force?
No gather rate appears in the name: Rust Server - Pinehosting.com. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Rust Server - Pinehosting.com?
Check: map. Procedural, size 2,100, seed 1521521, generated by the game on Rust Server - Pinehosting.com. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
How do you connect to Rust Server - Pinehosting.com?
To join: start Rust, press F1 and type client.connect 66.51.97.51:28025. Or press Launch Rust here and Steam opens the game and connects you.
