[EU] Nation - 2x Modded - Small One Grid | onegrid
Offline EU 66.51.97.50:28030 checked 1d ago
Server instruments
last reading Tue 17:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 5 · below 20 is lag, below 10 is badEntities
48 h range 5,470–6,461 · memory 1,058 MBUptime
3 h 3 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 19% of all ranked servers, top 52% in EU, and #309 of the trio servers (top 49%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 14:02 UTC, in 1d 8h. Every Tuesday and Friday at 14:02 UTC · high confidence
Coming wipes
- WPT 1Fri 30 Oct, 14:02 UTC1d 8h
- WPT 2Tue 3 Nov, 14:02 UTC5d 8h
- WPT 3Thu 5 Nov, 19:00 UTC7d 13hFW
- WPT 4Fri 6 Nov, 14:02 UTC8d 8h
- WPT 5Tue 10 Nov, 14:02 UTC12d 8h
- WPT 6Fri 13 Nov, 14:02 UTC15d 8h
- WPT 7Tue 17 Nov, 14:02 UTC19d 8h
- WPT 8Fri 20 Nov, 14:02 UTC22d 8h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 14:02 UTC1d ago | – | – | running | 0 |
| Fri 23 Oct, 14:02 UTC5d ago | 7 | halved by day 2 | 4 days | 0 |
| Tue 20 Oct, 14:02 UTC8d ago | 1 | held half | 3 days | 1 |
| Fri 16 Oct, 14:02 UTC12d ago | 4 | halved by day 2 | 4 days | 0 |
| Tue 13 Oct, 14:02 UTC15d ago | 2 | held half | 3 days | 0 |
| Fri 9 Oct, 14:02 UTC19d ago | 2 | held half | 4 days | 1 |
| Tue 6 Oct, 14:02 UTC22d ago | 4 | held half | 3 days | 0 |
| Fri 2 Oct, 14:02 UTC26d ago | 7 | halved by day 3 | 4 days | 0 |
| Fri 2 Oct, 04:39 UTC27d ago | 6 | – | 0.4 days | 0 |
| Tue 29 Sep, 14:02 UTC29d ago | 8 | held half | 2.6 days | 0 |
| Fri 25 Sep, 14:02 UTC33d ago | 2 | held half | 4 days | 1 |
| Tue 22 Sep, 14:02 UTC36d ago | 3 | held half | 3 days | 0 |
| Fri 18 Sep, 14:02 UTC40d ago | 5 | halved by day 1 | 4 days | 1 |
| Tue 15 Sep, 14:02 UTC43d ago | 4 | held half | 3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 5/500
- 21/200
- 24/100
- 44/300
- 22/350
- 3/150
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on [EU] Nation - 2x Modded - Small One Grid | onegrid?
An average of 4 players came at the busiest on its recent wipes. 2 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 60% of its recent wipes. By day 2 it fell below half when it didn't.
When does [EU] Nation - 2x Modded - Small One Grid | onegrid wipe?
Wipes on [EU] Nation - 2x Modded - Small One Grid | onegrid come every Tuesday and Friday at 14:02 UTC. On Friday 30 October at 14:02 UTC its next wipe is due. The world in play was created 39 hours ago. The tags state a wipe schedule of one wipe a week.
Tags
How should you read the tags on [EU] Nation - 2x Modded - Small One Grid | onegrid?
These are the tags [EU] Nation - 2x Modded - Small One Grid | onegrid publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts3 (Group limit): You may team up with at most 3; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^w (Weekly): Check: wipe cycle. Every week; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server; EU (Europe): The server browser files it under Europe. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does [EU] Nation - 2x Modded - Small One Grid | onegrid appear in Rust Metrics lists and filters?
These Rust Metrics lists carry [EU] Nation - 2x Modded - Small One Grid | onegrid: 2x Rust servers, checked live, EU Rust servers, checked, Modded Rust servers, checked live and Trio servers, group limit 3. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x.
Player count
What position does [EU] Nation - 2x Modded - Small One Grid | onegrid hold among Rust servers?
Player hours over the last seven days put [EU] Nation - 2x Modded - Small One Grid | onegrid at #4,246, #1,516 in Europe, in the top 19% of all ranked servers. Check: group rank. #309 among trio servers.
What player count does [EU] Nation - 2x Modded - Small One Grid | onegrid carry?
Status for [EU] Nation - 2x Modded - Small One Grid | onegrid: offline. Last seen 35 hours ago. Check: players over seven days. Average 1, peak 7.
Server details
Where does [EU] Nation - 2x Modded - Small One Grid | onegrid sit?
[EU] Nation - 2x Modded - Small One Grid | onegrid gives Europe as its location, with the EU tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 66.51.97.50:28030.
What Rust version is [EU] Nation - 2x Modded - Small One Grid | onegrid on?
Reading: [EU] Nation - 2x Modded - Small One Grid | onegrid, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for [EU] Nation - 2x Modded - Small One Grid | onegrid?
Over the last 48 hours the average was 5 server fps; the floor was 5. Peak entity count: 6,461. Buildings, deployables and all else included. Memory peak: 1,485 MB. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is [EU] Nation - 2x Modded - Small One Grid | onegrid, and is it online now?
Reading: offline. [EU] Nation - 2x Modded - Small One Grid | onegrid last answered 35 hours ago. Check: restart. The uptime it reports puts the last restart about 3 hours ago. Uptime for the last 7 full days: 138 of 168 hours, or 82%. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
What settings and rules apply on [EU] Nation - 2x Modded - Small One Grid | onegrid?
Gather rate check: 2x. That comes from the name [EU] Nation - 2x Modded - Small One Grid | onegrid. The group cap is 3 players, read as trio. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is [EU] Nation - 2x Modded - Small One Grid | onegrid on?
From seed 1337, the game generates the procedural map on [EU] Nation - 2x Modded - Small One Grid | onegrid. Its size is 1,240. The map repeats when size and seed match. Open it on RustMaps from this page. Map name, as listed: Custom Map.
How to join
How do you connect to [EU] Nation - 2x Modded - Small One Grid | onegrid?
To join: start Rust, press F1 and type client.connect 66.51.97.50:28030. Or press Launch Rust here and Steam opens the game and connects you. https://discord.com/invite/nationonegrid is where its website sits.