RustLocker
Offline NA 66.51.96.93:28015 checked 45d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 16/175
- 8/90
- 5/1000
- 3/15
- 1/50
- 1/50
Quick answers
from the figures on this pageWipe schedule
What wipe timing does RustLocker follow?
From the force wipe, the next wipe of RustLocker is an estimate. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 63 days 16 hours ago. The tags state a wipe schedule of one wipe a month.
Lists and filters
How should you read the tags on RustLocker?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts8 (Group limit): The game default applies: teams of up to 8; v2632 (Protocol): Your game must run protocol 2632 to get in; cs161125 (Build): The server runs game build 161125; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server; NA (North America): Its browser listing: North America from RustLocker. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does RustLocker appear in Rust Metrics lists and filters?
These Rust Metrics lists carry RustLocker: Modded Rust servers, checked live and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player count
Where does RustLocker sit in the rankings?
Ranked by seven-day player hours, RustLocker sits at #15,050 and #1,565 in North America, inside the top –.
How full does RustLocker get?
Reading for RustLocker: offline at this moment; last seen 45 days 13 hours ago.
Operator and location
Where does RustLocker sit?
RustLocker gives North America as its location, with the NA tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 66.51.96.93:28015.
What Rust version is RustLocker on?
Reading: RustLocker, Rust network protocol 2632 and build 161125, Linux. Matching protocol is required to join. Let Steam update your game.
What is the uptime on RustLocker, and is it online?
Check: connection. RustLocker is offline at this moment. Last contact was 45 days 13 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
What rules does RustLocker enforce, and what are its settings?
No gather rate appears in the name: RustLocker. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
What map is RustLocker on?
Procedural map on RustLocker, made by the game's generator.
Join
What do you do to join RustLocker?
Press F1 in Rust and enter client.connect 66.51.96.93:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.