You Gotta A Friend in me
Offline NA 66.51.96.92:28025 checked 26d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 6/175
- 1/90
- 6/1000
- 2/15
- 2/50
- 0/50
Quick answers
from the figures on this pageReset cycle
What wipe timing does You Gotta A Friend in me follow?
From the force wipe, the next wipe of You Gotta A Friend in me is an estimate. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 46 days 8 hours ago. Its tags carry a monthly wipe schedule.
Lists and filters
How should you read the tags on You Gotta A Friend in me?
These are the tags You Gotta A Friend in me publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Game build reading: 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; NA (North America): The server browser files it under North America. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does You Gotta A Friend in me appear in Rust Metrics lists and filters?
On Rust Metrics, You Gotta A Friend in me sits in these lists: Modded Rust servers, checked live and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
What position does You Gotta A Friend in me hold among Rust servers?
Player hours over the last seven days put You Gotta A Friend in me at #15,985, #1,578 in North America, in the top 70% of all ranked servers.
What player count does You Gotta A Friend in me carry?
Reading for You Gotta A Friend in me: offline at this moment; last seen 26 days 3 hours ago.
Server
Which location does You Gotta A Friend in me run from?
You Gotta A Friend in me gives North America as its location, with the NA tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 66.51.96.92:28025.
What Rust version is You Gotta A Friend in me on?
Reading: You Gotta A Friend in me, Rust network protocol 2633 and build 163794, Linux. To get in, your game needs the same protocol; Steam applies the update.
Is You Gotta A Friend in me up, and how often does it stay up?
Check: connection. You Gotta A Friend in me is offline at this moment. Last contact was 26 days 3 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Map and rules
How is You Gotta A Friend in me configured, and what rules are in force?
Reading the name gives no gather rate for You Gotta A Friend in me. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on You Gotta A Friend in me?
From seed 8008, the game generates the procedural map on You Gotta A Friend in me. Its size is 3,000. View it on RustMaps from this page: matching size and seed give an identical map.
Join
How can you get onto You Gotta A Friend in me?
Press F1 in Rust and enter client.connect 66.51.96.92:28025. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.
