RUST METRICSFlight deck · live data
Data live Servers11,696 Players36,352 Populated2,907 Fresh wipes 3 h94 Scan5 min
‹ All servers66.51.96.75:28060
Offline Full Queue Fresh wipe Wipe due No query

SunVille

Offline NA 66.51.96.75:28060 checked 6d ago

monthly wipes pvepremium
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,358top 69% · #1518 in NA
Last wipe34d agomonthly schedule
Next wipe7d 16hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 16hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 16hFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 14:12 UTC34d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on SunVille when wipe day comes?

An average of 2 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 4 hours in.

How often does SunVille wipe, and when?

The only wipe for SunVille is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 34 days 12 hours ago. The tags state a wipe schedule of one wipe a month.

Tags

Which tags does SunVille carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166655 (Build): Build 166655; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^p (PvE): No fighting between players: the world itself is the hazard; ^q (Premium): Entry needs Rust's premium status; NA (North America): The server browser files it under North America from SunVille. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does SunVille appear in Rust Metrics lists and filters?

On Rust Metrics, SunVille sits in these lists: Rust community servers: live readings, Rust PvE servers and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Community (not modded, not official) and No plugins at all; Game mode: PvE and Premium; Server tag: Monthly ^m, PvE ^p and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly.

Player count

Where does SunVille sit in the rankings?

Ranked by seven-day player hours, SunVille sits at #15,358 and #1,518 in North America, inside the top 69%.

What is the population on SunVille?

SunVille is not responding; status offline, last seen 6 days 15 hours ago. Check: player average. 0 over the last seven days.

Server

Where does SunVille sit?

SunVille gives North America as its location, with the NA tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 66.51.96.75:28060.

What Rust version is SunVille on?

Version check: Rust network protocol 2634 and build 166655 on Linux, run by SunVille. To get in, your game needs the same protocol; Steam applies the update.

Is SunVille up, and how often does it stay up?

Check: connection. SunVille is offline at this moment. Last contact was 6 days 15 hours ago. Uptime for the last 7 full days: 12 of 168 hours, or 7%. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

What settings and rules apply on SunVille?

Check: gather rate. The name SunVille does not state one. The group cap is 8 players, which is the default in the game. The mode is pve. Note the following: no combat against other players. The server browser lists it under Community. Entry needs Rust's premium status. VAC is on. That is Valve's anti-cheat.

What map is SunVille on?

Size 3,200 and seed 2682549: the game generates the procedural map on SunVille from them. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

How do you connect to SunVille?

Check: join. Open Rust, press F1, then enter client.connect 66.51.96.75:28060. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. Entry needs Rust's premium status.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^p,^m,NA,gmrust,cs166655,^q,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players 50 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166655
Build Build 166655.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^q
Premium Entry needs Rust's premium status.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.