USA
Online NA 66.51.96.67:28035 checked 9m ago
Server instruments
last reading Thu 06:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 5 · below 20 is lag, below 10 is badEntities
48 h range 2,233–8,015 · memory 820 MBUptime
18 h 0 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 18:10 UTC, in 10h. Its weekly schedule tag · low confidence
Coming wipes
- WPT 1Thu 29 Oct, 18:10 UTC10h
- WPT 2Thu 5 Nov, 19:00 UTC7d 11hFW
- WPT 3Thu 12 Nov, 18:10 UTC14d 10h
- WPT 4Thu 19 Nov, 18:10 UTC21d 10h
- WPT 5Thu 26 Nov, 18:10 UTC28d 10h
- WPT 6Thu 3 Dec, 19:00 UTC35d 11hFW
- WPT 7Thu 10 Dec, 18:10 UTC42d 10h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:10 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 3/10
- 11/100
- 17/100
- 2/200
- 0/16
- 0/16
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on USA?
An average of 0 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does USA follow?
The prediction follows its tag, because too few of USA's wipes are on record to confirm its schedule. Thursday 29 October at 18:10 UTC is when its next wipe is due. 27 days 13 hours ago the current world was made. The tags state a wipe schedule of one wipe a week.
Lists and filters
How should you read the tags on USA?
These are the tags USA publishes, and the server browser reads them: gmhardcore (Game mode): A harsher set of rules: hardcore; mp50 (Max players): 50 slots in total; ts0 (Group limit): Team play is disabled; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^w (Weekly): Wipe cycle: weekly; ^h (Hardcore): Check: mode. Hardcore, with fewer helpers and a harder survival; ^d (Combat training): Practise aim and PvP here; the loot comes to you; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game; NA (North America): Its browser listing: North America. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show USA?
On Rust Metrics, USA sits in these lists: Modded Rust servers, checked live, Aim training servers, live readings and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Game mode: Hardcore; Server tag: Weekly ^w, Hardcore ^h, Combat training ^d, Modded ^z and Oxide ^o; Wipe schedule: Weekly.
Player count
Where does USA sit in the rankings?
Ranked by seven-day player hours, USA sits at #15,339 and #1,509 in North America, inside the top 69%.
What is the population on USA?
Current headcount on USA: 0 players, 50 slots available. Seven-day reading: 0 players on average.
Operator and location
Which location does USA run from?
Reading: location. The NA tag puts USA in North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 66.51.96.67:28035.
What Rust version is USA on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by USA. To get in, your game needs the same protocol; Steam applies the update.
How does USA perform?
Reading: 5 server fps on average across the last 48 hours. It never dropped below 5. Peak entity count: 8,015. Buildings, deployables and all else included. Check: memory. Peak use was 1,046 MB. Lag, as players feel it, is low fps plus a climbing entity count.
Is USA up, and how often does it stay up?
Check: connection. USA is online at this moment. Check: restart. The uptime it reports puts the last restart about 18 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Map and rules
How is USA configured, and what rules are in force?
Reading the name gives no gather rate for USA. The group limit is not published. hardcore, Facepunch's most punishing mode — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on USA?
Size 1,000: a procedural map on USA, made by the game.
Connection
How can you get onto USA?
Check: join. Open Rust, press F1, then enter client.connect 66.51.96.67:28035. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.