Rusteaner
Online NA 66.51.96.67:28020 checked 13m ago
Server instruments
last reading Thu 18:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 5 · below 20 is lag, below 10 is badEntities
48 h range 91,051–93,599 · memory 2,941 MBUptime
6 days 17 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 53% of all ranked servers, top 72% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC6d 23hFW
- WPT 2Thu 3 Dec, 19:00 UTC34d 23hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 03:23 UTC27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 7/175
- 7/90
- 4/1000
- 2/15
- 1/50
- 4/50
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on Rusteaner?
At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in.
When does Rusteaner wipe?
With the force wipe, once a month, Rusteaner wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 27 days 16 hours ago. The tags state a wipe schedule of one wipe a month.
Lists and filters
How should you read the tags on Rusteaner?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server; NA (North America): The server browser files it under North America from Rusteaner. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Rusteaner?
Rust Metrics lists featuring Rusteaner: Modded Rust servers, checked live and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player count
Where does Rusteaner sit in the rankings?
Ranked by seven-day player hours, Rusteaner sits at #11,854 and #1,343 in North America, inside the top 53%.
What is the population on Rusteaner?
0 of 50 slots are filled on Rusteaner right now. Check: players over seven days. Average 0, peak 1.
Operator and location
Where does Rusteaner sit?
Rusteaner gives North America as its location, with the NA tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 66.51.96.67:28020.
What Rust version is Rusteaner on?
Reading: Rusteaner, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on Rusteaner within range?
Over the last 48 hours the average was 5 server fps; the floor was 5. Peak entity count: 93,599. Buildings, deployables and all else included. Reading: 3,653 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is Rusteaner, and is it online now?
Check: connection. Rusteaner is online at this moment. By its reported uptime, the last restart was roughly 6 days 17 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
How is Rusteaner configured, and what rules are in force?
No gather rate appears in the name: Rusteaner. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
What map is Rusteaner on?
From seed 1785519227, the game generates the procedural map on Rusteaner. Its size is 4,000. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
How can you get onto Rusteaner?
Check: join. Open Rust, press F1, then enter client.connect 66.51.96.67:28020. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.
