RUST-A-MANIA - PVE - ASMR CHILL!
Online NA 66.51.96.49:28055 checked 9m ago
Server instruments
last reading Wed 07:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 5 · below 20 is lag, below 10 is badEntities
48 h range 55,179–57,851 · memory 2,421 MBUptime
4 days 6 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers, top 67% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Wednesday 28 October, 16:33 UTC, in 8h. Its weekly schedule tag · low confidence
Coming wipes
- WPT 1Wed 28 Oct, 16:33 UTC8h
- WPT 2Wed 4 Nov, 16:33 UTC7d 8h
- WPT 3Thu 5 Nov, 19:00 UTC8d 10hFW
- WPT 4Wed 11 Nov, 16:33 UTC14d 8h
- WPT 5Wed 18 Nov, 16:33 UTC21d 8h
- WPT 6Wed 25 Nov, 16:33 UTC28d 8h
- WPT 7Wed 2 Dec, 16:33 UTC35d 8h
- WPT 8Thu 3 Dec, 19:00 UTC36d 10hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 16:33 UTC6d ago | 0 | – | running | 0 |
| Thu 8 Oct, 17:31 UTC19d ago | 2 | halved by day 3 | 13 days | 0 |
| Sun 4 Oct, 19:26 UTC23d ago | 1 | halved by day 2 | 3.9 days | 0 |
| Sat 3 Oct, 00:06 UTC25d ago | 2 | – | 1.8 days | 0 |
| Thu 1 Oct, 18:08 UTC FW26d ago | 1 | – | 1.2 days | 0 |
| Thu 24 Sep, 19:11 UTC33d ago | 1 | halved by day 1 | 7 days | 0 |
| Fri 18 Sep, 11:24 UTC39d ago | 2 | halved by day 2 | 6.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 7/100
- 1/150
- 32/250
- 27/250
- 339/375
- 5/100
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on RUST-A-MANIA - PVE - ASMR CHILL!?
An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. It fell below half by day 2 when it didn't.
What wipe timing does RUST-A-MANIA - PVE - ASMR CHILL! follow?
Its tag guides the prediction: too few of RUST-A-MANIA - PVE - ASMR CHILL!'s wipes are on record to confirm its schedule. Due on Wednesday 28 October at 16:33 UTC is its next wipe. The world it runs now was made 6 days 15 hours ago. The tags state a wipe schedule of one wipe a week.
Tag meanings
Which tags does RUST-A-MANIA - PVE - ASMR CHILL! carry, and what do they mean?
These are the tags RUST-A-MANIA - PVE - ASMR CHILL! publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^w (Weekly): It wipes each week; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game; NA (North America): The server browser files it under North America. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show RUST-A-MANIA - PVE - ASMR CHILL!?
These Rust Metrics lists carry RUST-A-MANIA - PVE - ASMR CHILL!: Modded Rust servers, checked live and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Player count
Where does RUST-A-MANIA - PVE - ASMR CHILL! sit in the rankings?
Ranked by seven-day player hours, RUST-A-MANIA - PVE - ASMR CHILL! sits at #9,564 and #1,254 in North America, inside the top 43%.
What player count does RUST-A-MANIA - PVE - ASMR CHILL! carry?
Current headcount on RUST-A-MANIA - PVE - ASMR CHILL!: 0 players, 50 slots available. Check: players over seven days. Average 0, peak 1. The last 48 hours peaked at 05:00 UTC, averaging 0 players at that hour.
Server
Where does RUST-A-MANIA - PVE - ASMR CHILL! sit?
Reading: location. The NA tag puts RUST-A-MANIA - PVE - ASMR CHILL! in North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 66.51.96.49:28055.
What Rust version is RUST-A-MANIA - PVE - ASMR CHILL! on?
Rust network protocol 2635 and build 168909 on Linux is the build RUST-A-MANIA - PVE - ASMR CHILL! runs. Matching protocol is required to join. Let Steam update your game.
How does RUST-A-MANIA - PVE - ASMR CHILL! perform?
Reading: 5 server fps on average across the last 48 hours. It never dropped below 5. Peak entity count: 57,851. Buildings, deployables and all else included. Reading: 2,933 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.
Is RUST-A-MANIA - PVE - ASMR CHILL! up, and how often does it stay up?
Check: connection. RUST-A-MANIA - PVE - ASMR CHILL! is online at this moment. Check: restart. The uptime it reports puts the last restart about 4 days 6 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. The first sighting on Rust Metrics was 13 September 2026.
Map and rules
What settings and rules apply on RUST-A-MANIA - PVE - ASMR CHILL!?
Check: gather rate. The name RUST-A-MANIA - PVE - ASMR CHILL! does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
What map is RUST-A-MANIA - PVE - ASMR CHILL! on?
Size 3,300 and seed 940169: the game generates the procedural map on RUST-A-MANIA - PVE - ASMR CHILL! from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
What do you do to join RUST-A-MANIA - PVE - ASMR CHILL!?
Check: join. Open Rust, press F1, then enter client.connect 66.51.96.49:28055. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.