RetardsAnon
Online 66.51.159.180:28015 checked 8m ago
Server instruments
last reading Thu 16:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 40 · below 20 is lag, below 10 is badEntities
48 h range 48,618–51,004 · memory 3,883 MBUptime
8 days 6 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 160/500
- 120/100
- 191/225
- 97/700
- 230/700
- 345/350
Quick answers
from the figures on this pageReset cycle
When does RetardsAnon wipe?
The rhythm of RetardsAnon's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 53 days 15 hours ago.
Tags
How should you read the tags on RetardsAnon?
Tags published by RetardsAnon, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp8 (Max players): Slots: 8; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163207 (Build): Build 163207; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does RetardsAnon appear in Rust Metrics lists and filters?
On Rust Metrics, RetardsAnon sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player count
Where does RetardsAnon sit in the rankings?
Player hours over seven days put RetardsAnon at #15,327, in the top 69% of all ranked servers.
How full does RetardsAnon get?
0 of 8 slots are filled on RetardsAnon right now. A seven-day average of 0 players is the reading.
Server
Where does RetardsAnon sit?
Reading: location. RetardsAnon gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 66.51.159.180:28015.
What Rust version is RetardsAnon on?
Reading: RetardsAnon, Rust network protocol 2633 and build 163207, Linux. Matching protocol is required to join. Let Steam update your game.
How does RetardsAnon perform?
Reading: 83 server fps on average across the last 48 hours. It never dropped below 40. Peak entity count: 51,004. Buildings, deployables and all else included. Memory peak: 3,906 MB. What players call lag comes from low fps and an entity count on the rise.
What is the uptime on RetardsAnon, and is it online?
Reading: online. RetardsAnon answers right now. Reading: uptime. About 8 days 6 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
What rules does RetardsAnon enforce, and what are its settings?
Check: gather rate. The name RetardsAnon does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. Anti-cheat reading: VAC on, Valve's system.
Which map is live on RetardsAnon?
Check: map. Procedural, size 3,000, seed 288603400, generated by the game on RetardsAnon. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
How do you connect to RetardsAnon?
Press F1 in Rust and enter client.connect 66.51.159.180:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.