Boofing
Offline 66.24.136.41:28015 checked 16d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 00:22 UTC21d ago | 0 | – | running | 0 |
| Sun 20 Sep, 20:48 UTC37d ago | 2 | halved by day 1 | 16.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 158/500
- 130/100
- 184/225
- 109/700
- 7/200
- 44/1000
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on Boofing?
The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. By day 1 it fell below half when it didn't.
What wipe timing does Boofing follow?
Its rhythm cannot be told from the wipes of Boofing on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 21 days 9 hours ago the current world was made.
Tag meanings
How should you read the tags on Boofing?
Tags published by Boofing, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp3 (Max players): The server holds 3 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): The server runs game build 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Boofing appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Boofing: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does Boofing sit in the rankings?
Player hours over seven days put Boofing at #15,771, in the top 71% of all ranked servers.
What is the population on Boofing?
Boofing is not responding; status offline, last seen 16 days 16 hours ago.
Operator and location
Where does Boofing sit?
No region comes from Boofing. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 66.24.136.41:28015.
What Rust version is Boofing on?
Rust network protocol 2634 and build 166652 on Windows is the build Boofing runs. Matching protocol is required to join. Let Steam update your game.
What is the uptime on Boofing, and is it online?
Check: connection. Boofing is offline at this moment. Last contact was 16 days 16 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 20 September 2026.
Rules and settings
How is Boofing configured, and what rules are in force?
Check: gather rate. The name Boofing does not state one. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
What map is Boofing on?
From seed 1852262719, the game generates the procedural map on Boofing. Its size is 3,800. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
What do you do to join Boofing?
To join: start Rust, press F1 and type client.connect 66.24.136.41:28015. Or press Launch Rust here and Steam opens the game and connects you.