RUST METRICSFlight deck · live data
Data live Servers11,875 Players94,751 Populated3,875 Fresh wipes 3 h395 Scan5 min
‹ All servers66.23.231.235:28080
Offline Full Queue Fresh wipe Wipe due No query

IronHold | Solo/Quad/vanilla+

Offline 66.23.231.235:28080 checked 10d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,325top 70%
Last wipe27d agono schedule published
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct19 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 3hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 3hFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:40 UTC FW27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on IronHold | Solo/Quad/vanilla+?

At their busiest, its recent wipes drew 2 players on average. After the latest wipe, numbers topped out at 17 hours.

When does IronHold | Solo/Quad/vanilla+ wipe?

With the force wipe, once a month, IronHold | Solo/Quad/vanilla+ wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 27 days 17 hours ago the current world was made.

Lists and filters

How should you read the tags on IronHold | Solo/Quad/vanilla+?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166494 (Build): Game build reading: 166494; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from IronHold | Solo/Quad/vanilla+. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show IronHold | Solo/Quad/vanilla+?

These Rust Metrics lists carry IronHold | Solo/Quad/vanilla+: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

What position does IronHold | Solo/Quad/vanilla+ hold among Rust servers?

Player hours over seven days put IronHold | Solo/Quad/vanilla+ at #15,325, in the top 70% of all ranked servers.

What player count does IronHold | Solo/Quad/vanilla+ carry?

IronHold | Solo/Quad/vanilla+ is not responding; status offline, last seen 10 days 3 hours ago.

Server details

What location is IronHold | Solo/Quad/vanilla+ hosted in?

No region tag on IronHold | Solo/Quad/vanilla+. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 66.23.231.235:28080.

What Rust version is IronHold | Solo/Quad/vanilla+ on?

Reading: IronHold | Solo/Quad/vanilla+, Rust network protocol 2634 and build 166494, Windows. To get in, your game needs the same protocol; Steam applies the update.

Is IronHold | Solo/Quad/vanilla+ up, and how often does it stay up?

Reading: offline. IronHold | Solo/Quad/vanilla+ last answered 10 days 3 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

How is IronHold | Solo/Quad/vanilla+ configured, and what rules are in force?

Check: gather rate. The name IronHold | Solo/Quad/vanilla+ does not state one. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

What map is IronHold | Solo/Quad/vanilla+ on?

From seed 2067014836, the game generates the procedural map on IronHold | Solo/Quad/vanilla+. Its size is 3,703. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

What do you do to join IronHold | Solo/Quad/vanilla+?

Press F1 in Rust and enter client.connect 66.23.231.235:28080. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166494
Build Game build reading: 166494.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.