Rustwarden Test A (private test server)
Online 66.186.37.173:28015 checked 8m ago
Server instruments
last reading Thu 19:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 65 · below 20 is lag, below 10 is badEntities
48 h range 5,815–8,133 · memory 1,590 MBUptime
3 days 15 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 81/500
- 130/100
- 144/225
- 55/700
- 141/700
- 347/350
Quick answers
from the figures on this pageReset cycle
How often does Rustwarden Test A (private test server) wipe, and when?
Its rhythm cannot be told from the wipes of Rustwarden Test A (private test server) on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 9 days 7 hours ago the current world was made.
Tags
Which tags does Rustwarden Test A (private test server) carry, and what do they mean?
These are the tags Rustwarden Test A (private test server) publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Rustwarden Test A (private test server) appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Rustwarden Test A (private test server): Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Occupancy
What position does Rustwarden Test A (private test server) hold among Rust servers?
Ranking for Rustwarden Test A (private test server): #15,269 on seven-day player hours, top 68% of all ranked servers.
What is the population on Rustwarden Test A (private test server)?
0 of 10 slots are filled on Rustwarden Test A (private test server) right now. Seven-day reading: 0 players on average.
Operator and location
Which location does Rustwarden Test A (private test server) run from?
No region comes from Rustwarden Test A (private test server). Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 66.186.37.173:28015.
What Rust version is Rustwarden Test A (private test server) on?
Reading: Rustwarden Test A (private test server), Rust network protocol 2634 and build 167781, Linux. To get in, your game needs the same protocol; Steam applies the update.
Is performance on Rustwarden Test A (private test server) within range?
Reading: 214 server fps on average across the last 48 hours. It never dropped below 65. Peak entity count: 8,133. Buildings, deployables and all else included. Check: memory. Peak use was 1,627 MB. What players call lag comes from low fps and an entity count on the rise.
Is Rustwarden Test A (private test server) up, and how often does it stay up?
Reading: online. Rustwarden Test A (private test server) answers right now. Reading: uptime. About 3 days 15 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 20 October 2026, recorded by Rust Metrics.
Settings and map
How is Rustwarden Test A (private test server) configured, and what rules are in force?
Check: gather rate. The name Rustwarden Test A (private test server) does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Rustwarden Test A (private test server)?
From seed 882331629, the game generates the procedural map on Rustwarden Test A (private test server). Its size is 1,500. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
How can you get onto Rustwarden Test A (private test server)?
To join: start Rust, press F1 and type client.connect 66.186.37.173:28015. Or press Launch Rust here and Steam opens the game and connects you. https://metabans.com is where its website sits.