RUST METRICSFlight deck · live data
Data live Servers11,739 Players61,775 Populated3,380 Fresh wipes 3 h186 Scan5 min
‹ All servers66.179.9.154:28015
Online Full Queue Fresh wipe Wipe due No query

ANGRY BEAVER - 2X - PVP/PVE

Online NA · ca1 66.179.9.154:28015 checked 12m ago

2x biweekly wipes moddedcarbon
COM 1 · connect

Server instruments

last reading Thu 10:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 110 SERVER FPS

Server fps

48 h low 63 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 66,846 ×1000

Entities

48 h range 64,742–67,200 · memory 3,669 MB
1239 ET SINCE RESTART 6D 15H

Uptime

6 days 15 hours since its last restart, at the last reading
7-day average0peak 1
Rank#8,582top 39% · #1206 in NA
Last wipe13d agobiweekly schedule
Next wipe7d 7hThu 5 Nov, 19:00 UTC FW
Memory3,669MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75112:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 39% of all ranked servers, top 65% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 10

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 7hFW
  2. WPT 2Thu 12 Nov, 20:31 UTC14d 9h
  3. WPT 3Thu 3 Dec, 19:00 UTC35d 7hFW
  4. WPT 4Thu 10 Dec, 20:31 UTC42d 9h

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 14 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 20:31 UTC13d ago 2 – running 0
Thu 1 Oct, 19:03 UTC FW27d ago 2 held half 14.1 days 0
Thu 17 Sep, 20:31 UTC41d ago 1 halved by day 10 13.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on ANGRY BEAVER - 2X - PVP/PVE when wipe day comes?

An average of 2 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 14 hours. Above half that peak the crowd stayed until the next wipe in 50% of recent wipes. By day 10 it fell below half when it didn't.

When does ANGRY BEAVER - 2X - PVP/PVE wipe?

every 4 weeks on Thursday at 20:31 UTC is how ANGRY BEAVER - 2X - PVP/PVE wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 13 days 14 hours ago the current world was made. A wipe schedule of every two weeks is published in its tags.

Tag meanings

Which tags does ANGRY BEAVER - 2X - PVP/PVE carry, and what do they mean?

These are the tags ANGRY BEAVER - 2X - PVP/PVE publishes, and the server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $rca1 (Region code): The code for this server's region is ca1; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here; NA (North America): The server browser files it under North America. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show ANGRY BEAVER - 2X - PVP/PVE?

Rust Metrics lists featuring ANGRY BEAVER - 2X - PVP/PVE: 2x Rust servers, checked live, Modded Rust servers, checked live and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Player count

Where does ANGRY BEAVER - 2X - PVP/PVE sit in the rankings?

Player hours over the last seven days put ANGRY BEAVER - 2X - PVP/PVE at #8,582, #1,206 in North America, in the top 39% of all ranked servers.

How full does ANGRY BEAVER - 2X - PVP/PVE get?

Current headcount on ANGRY BEAVER - 2X - PVP/PVE: 0 players, 100 slots available. Seven-day check: 0 players on average. Peak reading: 1. Check: 48-hour peak. 20:00 UTC, 1 players on average.

Server details

Where does ANGRY BEAVER - 2X - PVP/PVE sit?

North America is where ANGRY BEAVER - 2X - PVP/PVE lists itself under the NA tag; region code: ca1. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 66.179.9.154:28015.

What Rust version is ANGRY BEAVER - 2X - PVP/PVE on?

Reading: ANGRY BEAVER - 2X - PVP/PVE, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.

How does ANGRY BEAVER - 2X - PVP/PVE perform?

Check: fps. Average 102 server fps over the last 48 hours, low of 63. Within range. Peak entity count: 67,200. Buildings, deployables and all else included. Check: memory. Peak use was 3,992 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is ANGRY BEAVER - 2X - PVP/PVE up, and how often does it stay up?

ANGRY BEAVER - 2X - PVP/PVE reports online. Status: normal. By its reported uptime, the last restart was roughly 6 days 15 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

What settings and rules apply on ANGRY BEAVER - 2X - PVP/PVE?

The name carries the rate: 2x gather on ANGRY BEAVER - 2X - PVP/PVE. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Carbon of them. Anti-cheat reading: VAC on, Valve's system.

What map is ANGRY BEAVER - 2X - PVP/PVE on?

Size 3,500 and seed 66377682: the game generates the procedural map on ANGRY BEAVER - 2X - PVP/PVE from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

How can you get onto ANGRY BEAVER - 2X - PVP/PVE?

Check: join. Open Rust, press F1, then enter client.connect 66.179.9.154:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://discord.com/invite/6cKK4DdNhA.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$rca1,v2635,^z,^y,^b,NA,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players Slots: 100.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$rca1
Region code The code for this server's region is ca1.

Wipe schedule

^b
Biweekly Check: wipe cycle. Every two weeks.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Carbon handles the plugins here.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.