SigMaGames.net Monthly kits
Online 66.179.242.247:28015 checked 11m ago
Server instruments
last reading Thu 17:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 74 · below 20 is lag, below 10 is badEntities
48 h range 130,626–133,277 · memory 4,602 MBUptime
6 days 19 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC6d 23hFW
- WPT 2Thu 3 Dec, 19:00 UTC34d 23hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:07 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 113/500
- 135/100
- 188/225
- 72/700
- 208/700
- 349/350
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on SigMaGames.net Monthly kits?
An average of 0 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.
What wipe timing does SigMaGames.net Monthly kits follow?
Once a month SigMaGames.net Monthly kits wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 27 days 21 hours ago.
Tag meanings
How should you read the tags on SigMaGames.net Monthly kits?
Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp500 (Max players): Slots: 500; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here; rustmaps (Custom tag): This tag is non-standard, added by the owner or a plugin from SigMaGames.net Monthly kits. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does SigMaGames.net Monthly kits appear in Rust Metrics lists and filters?
Rust Metrics lists featuring SigMaGames.net Monthly kits: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player count
What position does SigMaGames.net Monthly kits hold among Rust servers?
Player hours over seven days put SigMaGames.net Monthly kits at #15,289, in the top 69% of all ranked servers.
What player count does SigMaGames.net Monthly kits carry?
Current headcount on SigMaGames.net Monthly kits: 0 players, 500 slots available. Check: player average. 0 over the last seven days.
Server details
What location is SigMaGames.net Monthly kits hosted in?
No region tag on SigMaGames.net Monthly kits. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 66.179.242.247:28015.
What Rust version is SigMaGames.net Monthly kits on?
Reading: SigMaGames.net Monthly kits, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.
How does SigMaGames.net Monthly kits perform?
Check: fps. Average 113 server fps over the last 48 hours, low of 74. Within range. Peak entity count: 133,277. Buildings, deployables and all else included. Reading: 5,807 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.
How reliable is SigMaGames.net Monthly kits, and is it online now?
SigMaGames.net Monthly kits reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 6 days 19 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
How is SigMaGames.net Monthly kits configured, and what rules are in force?
No gather rate appears in the name: SigMaGames.net Monthly kits. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. Anti-cheat reading: VAC on, Valve's system.
What map is SigMaGames.net Monthly kits on?
Size 5,000, custom map, on SigMaGames.net Monthly kits. The file is published and downloadable here.
How to join
What do you do to join SigMaGames.net Monthly kits?
Check: join. Open Rust, press F1, then enter client.connect 66.179.242.247:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.
