RUST HUNTERS
Online 66.163.118.215:7036 checked 11m ago
Server instruments
last reading Fri 00:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 20 · below 20 is lag, below 10 is badEntities
48 h range 102,657–105,329 · memory 4,433 MBUptime
2 days 21 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 23:34 UTC8d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 13/500
- 135/100
- 35/225
- 8/700
- 33/700
- 125/200
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on RUST HUNTERS?
The busiest point of its recent wipes drew 3 players on average. 3 hours after the wipe, the crowd peaked on the latest wipe.
How often does RUST HUNTERS wipe, and when?
To tell the rhythm of RUST HUNTERS, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 8 days 2 hours ago.
Lists and filters
Which tags does RUST HUNTERS carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from RUST HUNTERS. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show RUST HUNTERS?
Rust Metrics lists featuring RUST HUNTERS: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
Where does RUST HUNTERS sit in the rankings?
Ranking for RUST HUNTERS: #7,982 on seven-day player hours, top 36% of all ranked servers.
How full does RUST HUNTERS get?
0 of 50 slots are filled on RUST HUNTERS right now. Check: players over seven days. Average 0, peak 1. Average at the busiest hour was 0 players, at 07:00 UTC over the last 48 hours.
Server details
Which location does RUST HUNTERS run from?
No region comes from RUST HUNTERS. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 66.163.118.215:7036.
What Rust version is RUST HUNTERS on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by RUST HUNTERS. Matching protocol is required to join. Let Steam update your game.
How does RUST HUNTERS perform?
Reading: 38 server fps on average across the last 48 hours. It never dropped below 20. Check: entities. The peak was 105,329, counting buildings, deployables and the rest of the world. Reading: 4,603 MB of memory at the highest. Expect lag when fps falls and entities climb.
What is the uptime on RUST HUNTERS, and is it online?
Check: connection. RUST HUNTERS is online at this moment. By its reported uptime, the last restart was roughly 2 days 21 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 21 October 2026.
Rules and settings
What settings and rules apply on RUST HUNTERS?
Reading the name gives no gather rate for RUST HUNTERS. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on RUST HUNTERS?
From seed 94412, the game generates the procedural map on RUST HUNTERS. Its size is 4,250. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
How do you connect to RUST HUNTERS?
To join: start Rust, press F1 and type client.connect 66.163.118.215:7036. Or press Launch Rust here and Steam opens the game and connects you.